2021 Quarterlies! Vote for Qt3’s Best Game of 2021: “All these worlds are yours. Except Europa. Attempt no landing there.”

  1. Unpacking
    With a bullet, the best of many great indie experiences this year. This plays like a game that knows exactly what it is and dials every aspect of its design to perfectly match that. Lots of games are about accumulating stuff, but very few of those are not about using said stuff to min-max some stats or racking up some capitalist score. But Unpacking is really about the meaning behind the objects in our lives, how those things come and go, how we grow with and around them. And all of it is executed with such attention to detail and precise care. It’s a small masterpiece.

  2. Cloud Gardens
    I saw this and Unpacking both described as part of a burgeoning genre of “placement games.” If that’s a thing, then bring on more placement games! This game is so beautiful and so relaxing that it’s easy to overlook how technologically impressive it has to be under the hood to allow you to build these custom dioramas and, simultaneously, to let plants spread their way around them.

  3. Clap Hanz Golf
    I can’t deny my most-played game a spot in the top 5. This is Hot Shots Golf perfectly adapted iOS and spiced up with a string of unlocks and variant game modes so it never feels old.

  4. The Forgotten City
    I didn’t play all the time loop games from this year… Who could?? But of the ones I played, this was the best. As the mystery went deeper and deeper (surprisingly deep!), the game made it easier and easier to navigate and plan around. Great storytelling–a shame about the over-long combat interlude.

  5. SOLAS 128
    I respect a puzzle game that can go so far up its own ass that it establishes its own unique inevitable logic. I guess this is the “Jonathan Blow” style of puzzle game, but SOLAS exhibits none of the self-satisfaction that oozes from Blow’s games. It just slowly marches these shapes in laser-like reflectable lines around the screen to a thumping electronic beat as you try every possible combination of mirror and splitter placement until the shapes combine in just the right way to unlock the next screen. But what’s genius about SOLAS is how that one screen may just be a single step in a much longer multi-screen chain of cause and effect that results in you getting, like, the yellow laser-shape to bop its way into the yellow keyhole. By the end of the game, I was outclassed, but I still enjoyed following a walkthrough video and admiring the elaborate final puzzles.

The rest of my top 10:

  1. Fossil Corner
    Buy a box of fossils. Arrange the fossils into a family tree using their physical properties as clues (these are actually fun and interesting procedurally generated puzzles). Pick a fossil from the box to keep and put on a shelf. Photograph this or that set of fossils in your collection to fulfill a random request on your computer for money. Buy a new shelf and a new box of fossils. REPEAT FOREVER because procedurally generated puzzles. Brilliant!

  2. The Artful Escape
    Bob Dylan’s nephew decides instead to be style himself the Son of David Bowie and go on a cosmic adventure playing guitar for bizarro aliens. Colorful and enthusiastic and not very challenging, but whatever. The video game equivalent of a planetarium laser light show.

  3. If On a Winter’s Night, Four Travelers
    An atmospheric pixel art point-and-click anthology game with some of the most beautiful pixel art of the year and most evocative gameplay set pieces. If you think there’s even a chance you’ll like this, just play it because, absurdly, the talented people who made it are giving it away for free.

  4. Wolfstride
    This is a shaggy and silly mech battle game with way more story than I was expecting and an eclectic black-and-white anime art style. It keeps handing out new goodies and new minigames and new story twists, and all the while I just keep smiling, so I think it has just totally won me over with its goofball energy.

  5. SNKRX
    Hey, what if you took an extremely accessible arcade-style game and added a bunch of strategy and RPG progression on top? That’s what my friends and I at Vodeo Games aimed to do with Beast Breaker, and so did game designer “adn” with SNKRX. Next to Clap Hanz Golf and Mini Motorways, this was my iPhone obsession this year.

It was a really great year for games, I thought. Here are some other games I enjoyed:

  • Chicory
  • Exo One
  • Inscryption
  • Last Stop
  • The Legend of Tianding
  • Loop Hero
  • Slipways
  • Song of Farca
  • SPOOKWARE
  • Wildermyth
  • Ynglet