Ah, okay. I had seen the very start of the game (including a bit of the intro) and the person playing hadn’t even gotten to any combat yet by the time I had to leave. Glad to hear it mostly settles into one, though.
Mini rant: Multiple art styles - sometimes even just two - can really destroy my enjoyment of a game. For me it goes all the way back to 8-bit and 16-bit RPGs from Japan - though this is not a Japan-specific problem at all. But yeah, those games where you play little chibi/super-deformed characters that look like small, squat, children, but then in cutscenes you see them as normally proportioned adults? And, what, you’re supposed to think that’s what they actually look like the whole game? Just keep that image in your mind while you spend the other 99% of the game as the little dudes? I just cannot. Does not work for me. Obviously this is my problem and must be rare among others, since there’s gigantic franchises built on those traits. But, ughhhhh.
Oh, also, @Malkael Poke. You’re up.