Oh yes, I finally launched it this week, and it is a very intriguing game.
I didn’t expect the action to be this fast and smooth. I don’t quite get the trick around the loop yet, although I suspect it might hide some crazy difficult planning.
The sound design would appeal to our rocketmonkey, as it reminds me of Tinykin’s awesomeness.
Yeah, one cool thing about it is how it’s all about exploring new areas and collecting whatever goodies you can on a run, and then later it’ll be about speed-running certain sections and exploiting your growing knowledge of the geography. Enjoy!
I did this with Origins and now this week with Odyssey, where I convince myself that I’d probably love the sweeping open-world experience of an Assassin’s Creed game in a setting that’s interesting to me. As with Origins, it’s… okay. Environments are really lovely. Story is junk. Combat is sloppy and not a lot of fun. And as usual with AAA action-adventures, there’s just too much unnecessary junk in the game: Too much to collect and craft for me to care about any of it.
Funnily enough, Odyssey was the most fun I had with an Assassin’s Creed game since Black Flag. I loved Kassandra - definitely my favorite AC character since Ezio. But yeah, it’s bloated, it’s uneven, and there’s a lot of “content” (but not nearly as much substance). Still, I finished it, which is more than I can say of any other Assassin’s Creed game since 3. Even played a bit of the DLCs!
This is one I’d never heard of so it will be impossible for someone to deduce from my post history or Steam recently played, mwa haha! It was emailed to me by my cousin who is playing it, and I thought it was a gorgeous screenshot so I saved it for just this situation.