360 controller on PC deadzone/sensitivity issue

So I loaded up The Saboteur yesterday and played for a few hours. No problems with the 360 wireless controller on Win7 64 bit. Today, the sticks are so sensitive the character view is constantly rotating. I can’t figure out why this would’ve changed over night. I’ve tried restarting, rebooting, etc. Any help on how to fix this?

Actually, that sounds like the stick might have broken or that something got stuck inside. I would go to the calibrator and see what’s showing up.

Found out it’s actually a problem with this specific game, thought it was a more general issue. For posterity, I needed to alt tab out of the game after it loads and then turn on the controller. Works fine afterwards. Strange.