A solo Ironsworn: Starforged run

Is that situating and starting a fight what you did when last sitting down with Ironsworn? Or maybe there was more than would have been too long for the write-up? Does it feel good to make what I would call small, incremental progress in relation to other TTRPGs–almost like a mobile game for filling in between other activities?

Do you think the wide variety of moves suits solo play better than co-op play? Systems that are Powered by the Apocalypse might have a similar number of total moves, but they’re divided across players. I would think that helps maintain good pacing with multiple playing in person.

I enjoy reading your approach to the questions the game posits. I lack the ability to motivate myself to do any such answering without other people to share it with. Oh… Maybe the forum provides that very thing that I otherwise get from a play group.