This particular review really sells me on this game. Although the first third of the review focuses a little too much on presenting an editorial about how the narrative doesn’t necessarily match up with the action scenes, and how that compares to other games that try to make a point of demonstrating that, hey, War sucks and as a player you should feel bad for feeling good, once he delves into the actual gameplay I came away learning a lot more about the game than I knew previous.
I especially like that the game starts applying more restrictions to the players as different missions come and go, things like limiting altitude ceilings and such. Increasing the difficulty not by making the actual enemies harder, but by slowly and surely tying one or another hands behind the Pilot’s back and seeing how they do there. It does make the missions seem like they’ll be much more varied and offer a much greater variety of gameplay than simply fly and shoot, shoot shoot shoot every other mission.
I’ll be picking this up in the next day or so and probably will play it shortly after that. It’s been on my radar for a while, but I’ve been holding out because of the slew of games coming out at the end of January and through February, and I wanted to give them all a fair shake (through demos and reviews) instead of throwing money at multiple full price games. Although I buy a lot of games I try not to buy half a dozen $60 games in one freaking month.