Age of Wonders III is almost great. This fantasy strategy game has nearly everything a fantasy strategy game needs, including some things other fantasy strategy games don’t have. Clever combos of races and classes that make you want to keep starting new games. A broad tree of skills and spells that makes you want to keep starting new games again. Distinct and detailed armies that make battles a joy. Superb tactical combat that makes battles even more of a joy. A wonderfully competent AI. Let me repeat that one because it bears repeating: A wonderfully competent AI. Invaluable heroes who develop unique roles as a game progresses. A fantastic terrain model that provides beautiful evocative worlds with meaningful gameplay effects. A welcome flexibility in terms of how you can play. It’s nearly a complete package that rivals Warlock, Dominions 4, Fallen Enchantress: Legendary Heroes, and Eador for the superlative ways you can get your elf on.
This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2014/04/08/age-wonders-iiis-evocative-intricate-lovely-world-without-end