Age of Wonders: Planetfall by Triumph Studios


#135

The question was asked where this was. The answer was a DVAR colony.

It looks like the same system as AoW3, just prettier.

They missed most of my 21 questions too!

I think they’ll go in depth in the next few dev diaries. Combat is the hear of this game, deserves 4 or 5 dev diaries. If it were me doing them, I’d have video of gameplay.


#136

on the left, on the unit card, there is a +++ sign, with the words “friendly territory.” Does this imply regeneration in friendly territory (and, tangentially, in connected friendly sectors), and therefore reduced or no regeneration in enemy territory (or unconnected sectors?)

If so, that’s attrition and supply modelled, which would be a HUGE mechanical change.

DARE I to dream?


#137

I think it does. In AoW3 units heal only in cities or on special sites. Maybe for this game they’re extending that for some units to all territory within your borders.


#138

Eh?

Units always heal in AoW3.

edit: I thought I was going crazy, so i booted the game up to check.

+6hp every turn regen

exception draconians, +12 hp.

Healing skill is +25 hp per turn, overflows from one unit to the next.

ahh your reply interrupts my reply!


#139

You’re right. Heal faster, I should have said.


#140

Hospitals and one specific shrine etc etc.

Now combining the idea of sectors, the need to connect sectors to cities to make them useful, and if I am right and that screenshot means friendly territory only regeneration, then it is a definite game changer, and a massive brake on fast expansion.


#141

Yeah, the question is if that particular buff applies to just certain units or to all of them. It might be a perk I could see being limited to defensive units to make them more effective in holding their home turf. That said, the Phoenix Walker above looks anything but defensive. Can’t wait to find out more about this.


#142

This is the best screenshot I’ve seen yet. Must play asap.


#143

New diary up!

https://forum.paradoxplaza.com/forum/index.php?threads/age-of-wonders-planetfall-dev-diary-6-combat-units-1.1111252/


#144

Yeer a good man, Scott Lufkin. A good man, you is.


#145

In preparation for the imminent diary, I present a link to *all* the diaries:


#146

Global Resources Diary
https://forum.paradoxplaza.com/forum/index.php?threads/age-of-wonders-planetfall-dev-diary-8-the-global-resources.1113138/


#147

That all sounds great to me. I like the idea of using resources to “enforce” NPC/AI diplomacy options, and also I am a fan of making the tier 3 and 4 units cost a rare resource to keep down on how many high end units end up in stacks towards the end game in 4X titles. This is all sounding pretty great so far.


#148

New diary.


#149

NPC factions, and Diplomacy (vs. AI)


#150

Dooooooope.


#151

It sure looks cool.


#152

Yeah, I have to admit I was kind of on the fence as I didn’t see where they’d go with the new setting that would make it better than III, but … well, I’m sold.


#153

There are so many changes that I am very excited.

And every dev diary gets me more interested.

I’m forcing myself to down the internal hype meter.


#154

It occurred to me that there is possibly an orbital layer to this game. Given the similar underground that AoWIII had.

This game will be pre-order material for me. I don’t think Triumph can get my money fast enough now.