You play Amanda, Ripley’s daughter that was mentioned in the extended cut of Aliens.
You, as Amanda, spend most if not all of the game on a single space station, according to our source. There’s only one alien for “most” of the game, our source said; you’ll mostly be shooting through “clones and soldiers.” Vents, lockers, and melee weapons are a big part of Isolation, our source said, and the game is heavily inspired by the first Alien movie.
In an Aliens game I want shoot aliens, not marines. Sound like Sega’s at work again. In the ACM game they wanted the game to be more about shooting Marines (why?) than shooting Aliens. Not much sense there.
I like that they’ll only have one alien this time around. Colonial Marines had me super disappointed with the beginning where there were tons you mowed through like cannon fodder.
In Aliens lore Amanda was just a simple reporter who lived and died on Earth? I hope their character is someone weak who hides and is hunted rather than making her a soldier-type. Story-wise it could make sense if she travels to learn what happened to her mother & make news out of it.
Don’t you mean, “just another bug hunt”? Oh no wait, I guess you didn’t.
edit: and the thing is, we already know how Amanda dies. Burke tells Ripley in one of the deleted scenes that she lived to a fairly advanced age but died while Ripley was sleeping in the time between the first two movies. And the novelization (yeah, I read it) he says something like “Cancer, still haven’t quite beaten that one.”
Another idea-bankrupt studio just throttling the shit out of a licensed IP. Gotta be some blood left in that turnip!
Hey Sega, let me pitch this to you: in Aliens Game 3, you play Jones, the cat from the first Alien, in the Nostromo. Basically, you run around from dark place to dark place, with “Cat Scare” QTEs on various members of the Nostromo for XP. This will appeal to Alien fans & cat lovers which is approx. 64% of the Internets.
I expect large royalty checks before you shut the studio down mid-project and give it to Gearbox.
OK, so you play the cat. Your initial job is to run around from dark place to dark place. It’s a stealth FPS. You get points for hiding and not being spotted by the crew or the alien.
When the alien makes it presence known, you still have to hide, but you now have the ability to scare the human by jumping out at them, hissing, and the like. More points.
Then you have to avoid being put in the cat carrier as long as possible.
Then you have to avoid the alien so that Ripley can find you to put you in the cat carrier.
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.