I might be the last person in the world to appreciate that there’s a time-period in any “MMO” kind of game where “top-builds” AREN’T known. Where strategies to overcome the hardest challenges HAVEN’T been detailed and posted on the net.
Let’s say the first 3-6 months.
This period of time is the best for me, personally, because it’s that time where everyone is experimenting and coming up with unique stuff.
It’s that time before the millions of players manage to correlate experiences and come up with “mathematically perfect” builds.
It’s also the time where your personal investment in your character matters the most, and the time where you have the greatest chance of coming up with something truly creative that’s also very effective. Especially if you play with friends in a closed circle mostly.
I know that after a few years of the game being out, this will seem like a distant dream - and everyone is running classes with one of 1-3 builds that have been proven the be most efficient for one reason or another.
But that’s also the time where I’m no longer playing, or I’m fine with no longer being able to come up with unique stuff.
Also, I’m one of the people who think “cookie cutter FOTM” builds aren’t, necessarily, the best ones out there. Because there are enough factors that human beings can’t really take them all into account for any one build.
So, this is why I really appreciate limited respeccing and the process of “discovery”. Discovery being about whether your plan or idea works - and hopefully coming up with something great that DOES work - after a few playthroughs. I love those playthroughs - because the primary incentive is to see my plan progress (like in a strategy game).
This is why I understand Diablo 3 isn’t targeting me, and that’s ok. I’m not happy with it - but I don’t feel entitled.
Still, I’m hoping it will have other ways to entertain me - and I’m ready to be “wrong”, and that this free experimentation without limitation is actually better for discovery. I can’t see it now - and only the game will be able to demonstrate this efficiently. I can only hope that the “old way” is really the bad way - as so many people seem to think it is.