I call mine Barbarella.

The game is growing on me for multiplayer, now that I’ve run through the beta with 3 other poeple in coop.

How long it may or may not take and exactly how much is involved is not the point but having a gold sink when gold now has a monetary value is.

But there is clearly no point trying to have a discussion about this concept. When you and the other fanatic stop thinking you have a monopoly on the TRUTH and WHAT IS RIGHT AND PROPER and manage to look at things from a different perspective for once in your life let me know (not holding my breath).

What do you think the point of a gold sink is?

I’ll tell you: the point of a gold sink is to give gold value. Without the in-game gold sinks that you’re saying amount to microtransactions, gold has no value. With gold sinks, gold has value similar to anything else in the game. Weapons, armor, etc. For example training pages are loot that are used to progress in your crafting page (or at least they were last time I played in the beta). If we follow your argument down the rabbit hole, training pages are also a hidden microtransaction/tax.

The endpoint of your argument is that everything should be free and there should be no concept of value/scarcity in the game. That’s fine but it’s not a game I want to play as much as D3.

I just want to say that it amuses me to no end that the male witch doctor starts out as a very kindly-sounding old man in a diaper wandering around outside because the spirits told him to.

No, he’s saying since you can trade gold for real money on the AH, then every bit of gold you pick up during play = real dollars. Other than than, I have no idea what his point is.

To whoever asked a page or so ago: BattleTags are the ‘right’ solution to the RealID crap Blizzard tried before. No real names, and no name squatting (there can be 9999 “daagar” avatars, each identified by old-school AOL naming, like daagar2434). Google+ could take the hint.

And they should have named Hardcore mode ‘Ironman’ mode. Would have reduced confusion about the whole mortality vs. difficulty deal.

So by playing the game, I’m generating real dollars? How is this being turned into “spending gold = money coming out of your wallet”.

I’m finding the blacksmithing system to be really pretty powerful. I can craft armor at Apprentice that’s better than almost any drop bar the yellow rares that I’ve gotten off the Skeleton King. Apparently there’s 10 levels of crafting for each profession (aka gold sink), so looking forward to playing that mini-game as well.

I’m not sure what thread we’re putting our friend IDs into, so I’ll put mine in both.

Feel free to add me on battle.net - JasonCross#1496

Please include a note saying you’re from Qt3, so I don’t do something dumb and say “who’s this asshole?” and refuse the request. :)

Will add you, I am VCKadath#1546

Im aeneas#1168

I hate the title of this thread.

I love that you hate it.

Anyone know who is in charge of the zoho list? Could we get a Blizzard column (it would cover Diablo 3 and Starcraft 2).

https://creator.zoho.com/monofurioso...nput_Form_View

Mine is : lordkosc#1715

Me. Done. Feel free to go there and edit your info.

Thanks!

Sent requests to all who were listed in Zoho…

Added my info.

Worst part of the beta is gonna be deciding which class to start with on May 15th. I’ll probably lean toward the barbarian so I can get crafting materials with him for the monk and wizard. Both of the latter are a little squishy at first, and since the barb can use just about every weapon that drops I don’t have to worry about getting a decent wand or cestus drop those first 12 levels or so.

Not a bad idea.

I kind of find the Barb’s Bash attack sound to be obnoxious, though. I like how powerful everything feels but that Bash attack is just too constant and gets annoying.

Well shit, I finally catch up on my end-of-semester projects enough to play a little D3 guilt-free…

“Down for maintenance.”