Francis is a fictional character that he created to poke fun at the stereotyped nerd who plays Blizzard games all the time and rages a lot. :D
So a fat nerd created a fictional character to make fun of nerds?
Servers have been fine for me today. The flow of this game is brilliant.
Yep. You got a problem with that? Besides, who’s better qualified?
Jab
5145
Does anyone know how much the primary stat of each class affects damage? Is it enough to make using a weaker weapon that gives a bonus to it, the more viable option?
My bad luck from Torchlight 2 seems to have carried over to D3. With my witch doctor I find nothing but crossbows and quivers. And when I play a demon hunter, all I found were clubs and shields. I am at least getting lucky with finding rares, as I’ve had several drop off of special and named fights.
I believe you can see this on the detailed stats page but I’m not sure. You might be able to get the overall DPS output numbers and just compare by equipping.
Got a barbarian up to 12 before dying to some ent poison in the middle of Act I. That was fun.
Kyrios
5148
If you mouse over the primary stat on your character sheet, it’ll give you the current % bonus you’re getting. I’m not sure if it’s linear or curve based, though. Enough of a stat can definitely make up for a slightly lower damage weapon, BUT, raw + damage stuff seems to be massively more powerful, at least once you get your stats up a bit. Adding an amulet that gives 3-6 damage, or slotting a ruby that gives 4-8 damage, can boost your character DPS by pretty massive amounts (that seem significantly out of whack to, say, adding another 40 dexterity, which seems about a similar ilvl on that amulet).
A quick note about the length of the game: I’m 7 hours in and still not quite at the end of Act 1. There seems to be plenty of content in this game unless you’re intentionally trying to race through.
Yep, took me around 6 hours to complete act1. If the rest matches up, D3 is a reasonably large game.
Quaro
5151
You know what’s missing? /players8. That’s what you could do in D2 to make normal a challenge. Wonder if they can patch that in, doesn’t seem like it breaks the game.
Why? Just play nightmare, then hell, then inferno.
Normal isn’t crazy challenging in most cases, but you can definitely die to major bosses if you don’t switch to single-target abilities and avoid their attacks, and if you’re not careful you can die to champions out in the world too.
Quaro
5153
The later levels are plenty difficult but I enjoy the first time through the game the most when it’s both new and challenging. I didn’t want to burn through normal just to make the game harder.
z22
5154
Same with me. I rarely go through a game a second time and would rather have a more difficult first play and toss the game to the side when I’m done with the adventure.
aeneas
5155
+1 for this etc
Im solo’ing and reading all the lore, looking everywhere etc, and am 2/3rds of the way through Act II after 15 hours or so.
Well, this isn’t quite the same as playing through it a second time on harder difficulty - you are using the same character, unlocking more skills, and fighting enemies with different abilities than before.
I’m really digging how they spaced out the content in terms of itemization and character progression. I hardly miss putting a point into something at each level, and I think part of that is that the items are providing more of a “hey, now there’s a new ability I didn’t see before out there” feel.
Also, the monster design is great - I rarely feel like I’m running into the same fight repeatedly, and each section of each act so far (still in act 2) has had its own feel, both through environments and through the enemies.
EDIT: Also, if you want normal to be more challenging, play hardcore - I wouldn’t have said that in D2, but it definitely ups the challenge in D3 and the game fits it much better - it is scary and hard, but not random and annoying, and even if you do die, you keep some of your progress (artisans, gold, items in stash).
Or play a different class entirely.
Just finished Normal. Level 33 Monk. Died only once, on the final boss. Ended with a little over 60k in gold. Solo’d the vast majority of it, having only played about 3 hours of multiplay through the opening of Act 1.
What day is it? Feel like I’ve just come out the other end of a really dark cave.
Holy crap, what a game. Was feeling good about myself until I watched a video of a European WoW guild that 3-manned the Skeleton King in under 14 minutes on Inferno difficulty.
might be a spoiler , not a big one though…
So did anyone else get their ass handed to them in the first open forest area , near the gold chest ? its after you cross the wooden bridge in New Tristan?
I was like OMG, then I got stuck, then I was able to run, then I died.
That was complete bullshit. Inferno should be hard, absolutely, but an eight minute long fight? Long and hard are not synonymous (oblig. that’s what she said). In a diablo game? C’mon, man. That boss had waaayyyy too much health.