Alliance of the Sacred Suns - if CK2, Stellaris, and MOO3 (Emrich Edition) had a strategy baby


#149

I didn’t know that, although it wouldn’t surprise me.

But don’t all pc kickstarters essentially do this? Or did they stop doing it?


#150

I think they can still give them out, they just can’t say they are going to. I could be wrong on this anyway, maybe someone else knows how it works?


#151

I am certainly not an expert about any aspect of the game, but the top center of the interface does say what turn # the Xyl are expected, and their expected strength.

My memory of reading and watching various materials was that it started with skirmishes in the outer areas? Not sure.


#152

Isn’t one of the victory conditions having greater strength by that turn? Ever get the save game issue sorted out? If saving isn’t working I may hold off until it is.


#153

You should have a Kickstarter tier of $3,000 or so in which you personally deliver a physical copy of the game to the buyer’s door.

That way he can say he got his ASS handed to him.


#154

I could not play today – a dog crisis led to many veterinarian hours. But I have not heard back from anyone as to whether the saves are working for them… I would not go by my machine, a laptop that I bought for traveling, and which has has wasted a ridiculous number of hours as I research why it is doing weird things.


#155

I’m not aware of anyone else having save issues. I do know that larger games take a while and it looks like it’s ‘frozen’ but it is working. That was an issue in the forums.


#156

That is ****ing brilliant. I don’t think I’d actually do it but who knows… 😆


#157

It’s basically a die roll against relative strength at that point, but that is a placeholder for an entire system that will come in .9.


#158

This is somewhat of a ‘placeholder’ for the actual system that is waaaaaaayyyyy more in-depth. As well it should, since it’s the apex of the final version of the game. But basically, you are the only person who knows the Xyl are coming because you have latent psychic abilities that let them ‘talk’ to you of a sort, and your ultimate goal is to reunite the old Terran Alliance under the flag of the Celestial Empire to fight off the Xyl once and for all. They are trying to generate soul bio energy to allow their lost leader to ‘recension’ back into this dimension, but there is some twists to that that I won’t spoil here. The end game will be you fighting the Xyl both psychically and using military means to keep them from killing the Pops on planets and taking their bio-energy to power the recension process.


#159

Uh … Yeah Grif … after that explanation it’s obvious… (I may need to check with my favorite astronomer on some of those concepts…)


#160

AFAIK I haven’t heard anything about that, other than to not promise something that is not guaranteed to exist in a set amount in the future, much like anything else I suppose…


#161

When do Xenu and the thetans show up?
[Note to self - new band definitely to be named Xenu and the Thetans]


#162

Have I missed when you said the Kickstarter will begin @Texashawk?


#163

Yes. I reinstalled to a user-defined location (not sure if that was the difference) and it now seems to save and load fine.


#164

No, you haven’t. I’m basically waiting for one item to resolve and then I should know the status of the KS. Believe me, when it starts I’ll shout the date to the high heavens!! :-)
-S


#165

Just uploaded version 7.0.4. Lots of changes and additions. Read more here: https://t.co/XVd8cz0BFE?amp=1

For those who own, enjoy!!

-Steve


#166

Now I know what I am going to be doing today. :)

Really looking forward to the Intel/Secrets/Plot system.


#167

Just an FYI for those struggling to learn the game: Next week’s update will be a large one, so it will be 7.1.0. It will focus almost exclusively on tooltipping and adding help screens. I plan to have virtually every icon tooltipped and every screen documented!


#168

Excellent news!