American McGee Gets EDGY With The Wizard Of Oz

http://gamespot.com/gamespot/stories/news/0,10870,2898482,00.html

Carbon6, a Hollywood-based studio founded by American McGee, has announced its first project: American McGee’s Oz. Scheduled to ship for the PC and Xbox in 2004, the game is set in the world of L. Frank Baum’s classic novels, but during an earlier, darker time.

Up next, American McGee does The Holocaust, but during an earlier, darker time.

Chet

To be fair, this is nowhere near as redundant as his Wonderland “reinterpretation”. I’d love to see Alice McGee’s Narnia.

Seriously, is this guy a brand name anyone really cares about? I know some people went gaga over Alice, but I just don’t get it. How many works of classic children’s literature is he going to mine before people get tired of his “dark” and “edgy” vision. Oh well, I guess it beats regurgitating Tolkien ad nauseum.

OY! Guess who the developer is on this one? According to a post at Evil Avatar it’s Ronin Entertainment, makers of the legendary Bruce Lee Quest of the Dragon on Xbox! Legendary for it’s utter suck! If you thought Alice was mediocre…ay yi yi…this is a train wreck of epic proportions just waiting to happen.

–Dave

You’d like to see what? Are you insane? Just curious…

Redoing fairy tales in a dark way, or pulling fairy tales back to their dark roots? That was edgy, like, 20 years ago in fantasy fiction.

Incoming munchkins with bloody axes.

As long as he leaves Roald Dahl alone, all is good. Otherwise, there may be bloodshed…

On a side note, I used to work at Ronin and, for all the sub-par quality of their output, they do have some talented people. Here’s hoping they turn it around with this one.

Whoa whoa whoa whoa whooooooooa. Ronin made Force Commander?

Somebody actually worked on Force Commander? I thought someone just swallowed a design document, packaged the resultant excrement, and called it a game.

As for American McGee… don’t you have to actually make a successful game before having your name tacked on to everything you publish? Not even John Ramero had to gall to stick his name on the front of his games. (Yes, Sid Meyers does it, but he’s a true gaming god. Not one of these supposed future gaming gods that is still searching for a hit)

I’m holding out for American McGee’s Barney: The Dark Side of Purple.

Somebody actually worked on Force Commander? I thought someone just swallowed a design document, packaged the resultant excrement, and called it a game.

Oh, if only it was that simple. Sadly, between the initial doc swallowing and eventual game excretion stood eleven months of exceptionally painful constipation;)

I couldn’t understand what the hell happened to Force Commander?
Didn’t they scrap the whole engine to replace it with a 3D engine? Ahhh! That game had so much potential.

Is anyone working on a RTS Star Wars game right now?

Didn’t he claim at one time that the name branding thing wasn’t his idea and he was kind of embarassed by it?

A Galactic Battlegrounds using Ensembles’ new 3D engine sounds likely. Did GB do well?

He claimed in that Future Gaming Gods interview that EA’s marketting department stuck his name on the front of it.

That STILL doesn’t make sense to me. I had no idea who American McGee was until his name showed up on Alice. His name did nothing to sell to me, instead only causing such questions as “who the hell names their kid American?”.

I don’t know, maybe he was some kind of household name in the developer community, but these games aren’t sold to developers. I’ve bought more games in my time than I care to admit, and never once knew who American McGee was.

Okay, this time he’s gone too far:

[size=2]I expect a Cease & Desist from Disney shortly.[/size]

Mmmm, Sparkalicious.

Heheh. I was waiting on Sparky to show up.

Classic, as always, but shouldn’t he have been holding Tigger or Eyore’s head? :-)

“(Yes, Sid Meyers does it, but he’s a true gaming god. Not one of these supposed future gaming gods that is still searching for a hit)”

And he doesn’t even have big fake boobs…