I thought Ubi games weren’t working with Epic? Did they get that fixed?
I hadn’t heard that. Beats me. I heard from someone in service this morning, so kudos for the rapid response, but so far I’ve sent them a screen shot of the error message but they haven’t gotten back to me with any solution.
I’d be happy if they just sent me a key I could use with the Ubi store.
Or a refund.
Just to be clear, that’s the discount that Epic is providing to all customers during its sale that buy something over $14.
Oh. I was under the impression it was for your first purchase. I wonder why they don’t just simplify it and take the additional $10 off the top.
There’s a discussion on that over in the Epic store thread, but I think what it comes down to is that if the base price reflected that discounted, then price aggregators would report an abnormally low historic price for the games on sale. Which is probably fair given that Epic themselves are paying the $10 discount.
1800 made me go back and play Imperialism yet again.
I’ve actually learned about a bug I had no idea was in there the last 20 years. The “locked” grant feature that gives money to a minor nation every turn is broken! It will take your money, but it won’t affect the relations with that nation. You have to manually issue a grant every turn. I had always been wondering why other AIs were beating me in foreign relations. Now I’m reliably colonizing minor nations that I dump money into.
2 gig update mandatory download for a DLC characters you can’t use if you just own the standard edition.
2 Gig just for the DLC characters? That seems a bit insane.
As far as I could tell. The rest is just some bug fixes and a minor interface change for trading.
Is there some kind of building type search/highlight feature in any of these games that I’m missing?
Not that I can see. The UI in the game could use a lot of help.
You can hover over each individual island, and find out how many things it already has on it by then hovering over the building you are interested in from the building tab.
Clumsy, I know. There’s no way to jump to each building of a particular type though, for example.
This is desperately needed.
Weird how they haven’t thought to include such a feature in the twenty years the series has been around.
Even something as simple as having icons of the produced good hovering over the building. Imagine how easy it would be to include a toggle feature for that.
Anno has always been one of those games where they have never put in really obvious enhancements/features like that. They almost seem proud to be stuck.
Stuff I really wish they had:
- Search/jump to X building type
- What is this island producing?
- Surplus/deficit that only takes production/consumption into account
Whatever happened to that freelc that was supposed to be a new building with data?
I think in some of the earlier ones if you were going to build something, it would highlight the relevant it buildings. So if I were looking for the hospital I could select to build a house or another hospital and the hospitals would be highlighted (eg green shaded). It’s that what you mean?
Something like that. ANYTHING really.
The most 1800 gives you is town halls highlighting the buildings it’s affecting.
You can still do that. Better than nothing but not much help if your buildings are spread out all over the island though.
Anyone know when the Sunken Treasure update is due?
Ohhh Looks like it comes out July 30. Yea!