Weird how they haven’t thought to include such a feature in the twenty years the series has been around.
Even something as simple as having icons of the produced good hovering over the building. Imagine how easy it would be to include a toggle feature for that.
Anno has always been one of those games where they have never put in really obvious enhancements/features like that. They almost seem proud to be stuck.
I think in some of the earlier ones if you were going to build something, it would highlight the relevant it buildings. So if I were looking for the hospital I could select to build a house or another hospital and the hospitals would be highlighted (eg green shaded). It’s that what you mean?
Add in a free month of uplay+ that is being offered from Sep 3rd to 30th, and you can get a good amount of free Anno 1800 from today. Just in case you do care about free to play! I’ll be giving it a spin again to see if it has been optimised to playable on my aging rig.
As a newcomer to the series, jumping straight into sandbox mode left me feeling a bit lost. (Particularly the warehouse and trade route interfaces.) I assume the campaign is set up to ease the learning curve?
That’s disappointing, although the story and voice acting were horrible - I played it in the pre launch demo. But, it is a good way to easy into the game so I probably would have went through it.