I’m thankful they seem to be done adding new sessions. Managing multiple sessions is my major struggle with Anno 1800 and makes me really miss how 1404 did the multiple types of environments.

In Anno-speak, is a session a “zone”? Like the Old World, New World, etc?

Yeah. The statement there is that they won’t add any more plates to spin, which I think is for the best. Enhancing the maps we have is better at this point than adding new ones.

After the debacle that was 2205 I’m incredibly pleased to see 1800 getting this kind of support. I can only interpret this as an indication that sales have been very good.

In the Epic store is there a way to see what DLC I own other than clicking on each one to check? The various versions of the actual game show the one I own, but I don’t get the same indication for the DLC on the store page.

I’m not sure about on Epic, I haven’t found a clear way to tell, but on Ubisoft Connect if you click on Anno 1800 under Games you can see a list of Owned DLC and at the bottom of that is a Get more DLC which will show you which ones you don’t have.

I’ve realized that Anno 1800 is one of those games where the continued content drops have made me less likely to pick it back up frequently. Not that I don’t want to, I just tend to look at it vs some other game and decide I can be patient on picking Anno 1800 back up because it’ll have even more stuff in it the longer I wait.

The game has totally lost its focus to be honest. In some ways its barely even fun because it’s so much work now.

Hard disagree, but I see where you’re coming from. ;)

Possibly too-niche question, but what the hell - if I want to keep the zoo and museum stuff that comes with Sunken Treasures in the game but don’t want the giant pule of munchkin nonsense that is Crown Falls in my game, can I just enable Sunken Treasures and then never bother to complete the relevant expedition? Or will the AI players go to Cape Trelawney without me?

I don’t think the AI is allowed to take the big island.

Thanks, that’s useful to know. I’m enough of an obsessive completionist that I want those extra zoo and museum sets if I can keep 'em in there. :) And I don’t know why Crown Falls feels like cheating to me, but it totally does.

Because dealing with island space constraints are a big part of Anno and Crown Falls takes a lot of that away?

Yeah. It’s just kind of weird to essentially have a DLC that adds an island that the setup options would consider easier than easy to any game regardless of difficulty. It bugs me.

I’m with you on that–Crown Falls makes for a totally different game. I actually like to go back and forth. Unfortunately, I think as time went on the DLCs tended to assume that you’ve got a huge chunk of flat land to build their ridiculous production chains. It was awhile ago that I last tried it but if I’m remembering correctly, I don’t know how I could have hoped to get all the supplies needed for the highest level of skyscrapers (to the extent that you need it for the skyscraper monument).

OTOH the last two DLCs (tourism and skyscrapers) added restaurant-type buildings that can significantly reduce consumption within a radius, so maybe that helps to get tighter islands up to speed.

Been working my way through a game without Crown Falls. Actually my first time playing since a lot of the DLC so I’m seeing lots of new things like the Africa DLC. I still love this as a chill game to build and enjoy a beautifully realized world. All the environments are beautiful and I’d really kind of love if they had found a way to let you choose which region to start in and have a valid start for each. The early game has so many fewer plates and I’d love to get to really dig into Africa without worrying about all my other islands. I know I don’t have to worry about the easy AI declaring on me and I can just sign a ceasefire with the pirates, but my brain still has a bunch of other things it’s thinking about doing in the other sessions.

All the DLC content has been really enjoyable, but wow does all the stuff make me feel incredibly scatterbrained. I’m even more tempted to play without any sort of push back. Having to stop what I’m doing to deal with pirates means it’ll be 20 minutes before I remember what I was doing.

I have this problem with the base game!

Yeah, and the DLC just keeps adding more plates to spin. Taken on their own I’ve been really digging the content each one provides(haven’t unlocked skyscrapers yet in my game, still getting my early Investor chains up) but feel like I only get to engage with them in frantic spurts as everything else demands my attention.

The tourist stuff is a nice change to how you build up your core settlements and since it’s happening somewhere you spend lots of time anyway I find it a little less taxing on my brain. Like I said above, the other sessions are beautiful spaces with interesting twists on the core region and I wish I could start on one of them and make it a focus of my game without having the Old World beckoning constantly.

This is heresy, but it’s kind of begging for the sort of siloing that they did in Anno 2205. I would be into building up the new world in relative isolation (and the same with whatever other regions have been added in DLC) and then refocusing after X hours back to the old world… Or even having an isolated Zoo island that I can switch to when I’m ready to sort out my menagerie.