Swimming Hint: Always enter the water moving forward at full thruster. That lets you retain complete control of your movement, without having to wait out the bit where you normally bob around and get disoriented.
That makes a lot of sense, really. After all, nothing new has been added. This next patch is looking to bring a ton of fixes and qol improvements, but not tons of new content (unless you are into vanity items like vinyls and emotes, in which case, it might be worth your time to do at least one stronghold a day, ideally with friends).
Yeah I’m also playing Division 2. It’s in a lot better shape than Anthem, but Anthem’s setting and core gameplay appeal to me more (although Division 2 is quite good as well).
These aren’t subscription based MMOs, so I’m really looking forward to bouncing between them as they each release new content and updates! I’m itching to get back into Anthem, but I’m waiting for some loot overhauls. Maybe 1.05 or somewhere around there.
I think Anthem’s setting COULD potentially appeal to me more, if they really did anything with it beyond some fairly rote story missions.
The Division games (both of them really) not only fully realize their worlds, they explore them in-depth.
Anthem has some wacky lore with the “Anthem of Creation” and whatnot, but all that amounts to is occasionally coming across a machine you need to pick up missing bits for, and fighting an Ursix here or there (which is apparently the only large beast the anthem can think of).
TD2 just leaves it in the dust - especially in the end-game, when the city becomes a full-scale war zone for control of everything at all times.
Ah. So not “aerial movement” specifically, just being able to bypass content with the parkour system. Assuming the content isn’t able to one-shot kill you as you bullet jump by (which has happened to me) :-)