I’ve watched more video the last few days, and the more I see, the more it reminds me of Warframe and less of Destiny. The combat just looks so much more dynamic and impactful than Destiny.
Non-ultimate abilities play a major role in combat. There are also a variety of these you can equip for each type of suit to fit your playstyle. The ability to build out your character in an interesting way looks to be a couple of orders of magnitude greater than in Destiny. And I think it is important that they can add new things to the component system or add new abilities if they want vs Destiny where you were locked into the system and the only way to add anything new was via new guns or a new class.
Ultimates are set, but they look fun to use. Pretty much hated all the ults in Destiny. They were janky as hell to use, imo, and not particularly fun.
It’s hard to judge from watching someone else, obviously, but I’ve seen a number of streamers who played the game in December remark that the gunplay feels good, that it feels impactful. Little things like the way the Colossus crashes to the ground make me think they are right. It just looks fun to me.
I read this article yesterday and found it quite interesting:
It talks about how integral flight was to the design of the game and various ways they struggled with how it should work throughout development. I really like the fact that they want you to feel like a superhero. Contrast that with Destiny where they started you out as practically an invalid. I know the games get compared a lot, but I’m really starting to believe their core philosophies are quite different.