rei
3370
2 years and nothing to show, no communication for months. It’s obvious.
Maybe they will announce a port to Stadia.
I’ll never forget EA posting a half dozen loot designer jobs AFTER they launched the game.
The studio announced last year that approximately 30 people were still working on the game. Bloomberg reports that number would need to “at least triple” in order to overhaul the game and continue making new content for it.
Also, all the influential stakeholders who had any influence and interest in keeping it alive have left BioWare.
It’s a miracle if it survives.
Wow.
First my $1 purchase of Borderlands 3 on Stadia has a doubtful future. Now my $11 Legion of Dawn purchase (long bet on a 2.0 revamp) seems muddy.
The universe is warning me not to try Penny stocks or Nickel slots I think.
Eh. I bought Anthem for $11, played it last summer and feel I got my money’s worth out of it. I kind of despise the idea of GaaS and whatnot, though, so just played a bunch, did all the missions and leveled a lot, then put out aside and moved on.
rei
3374
in multiple displays of ultimate arrogance, they launched an almost forced-multilplayer game with broken matchmaking, no text chat, a looter shooter with no loot with a roadmap full of outright lies that was never delivered upon.
refused to take advice from diablo 3’s loot 2.0 designer and intentionally avoided comparison to the reigning king (destiny) and recreated problems that were already solved.
all from a studio that’s never done this genre before.
It was an interesting experiment. I’ll miss it when it’s gone.
I easily got my money’s worth just reading about rei’s fucked-up, codependent, love/hate relationship with Anthem.
rei
3377
I still hate Blackberry and Games For Windows Live.
Yeah, even without a 2.0 revamp I may someday take this for a quick spin just to fly around in mecha suits for a bit.
I was just joking about 2 purchases I knew were mostly throwaways.
Unfortunately, I agree. The fact that deciding it’s future is even a thing tens you all you need to know.
rei
3381
Cyberpunk 2077 was counting on that CDPR magic too at the end.
The big difference is that Cyberpunk sold really. Just like No Man’s Sky sold really well. Anthem did not.
So in one case you can use that to keep working on the game.
rei
3383
From Wikipedia:
“Anthem was at the top of PS4 downloaded video games via PlayStation Store by March 2019. SuperData reported that the game had earned over $100 million in digital revenue in February 2019, of which $3.5 million came from in-game purchases.”
If there was any real effort to salvage Anthem it would have been smart to time it with PS5/Xbox series X. As it is, it’d be pissing away money on last gen.
rei
3384
Since there’s no offline mode, if you’re interested in trying it play it before they shut off all the servers like Battleborn.
I’ve been playing Destiny, and did Anthem. Like many here, I played it, liked combat and put it down when I ran out of content.
I think Anthem has a niche it could go for. Destiny is constantly waffling between being a MMO GaaS and supporting its PvP crowd. It’s managing, but compromises often leave everyone feeling like they didn’t get a good deal. ((Which means it probably was a good internal compromise)) However, as a now older player while I enjoy Destiny, I can’t really do PvP shooter, FPS-Raid content or jumping puzzles where a group is waiting on me. I adore them solo, but well … age has made me slow and casual and worse at PvP.
Anthem was solidly in a niche I could handle. They would have to do an MMO-ish content schedule. Like GW2 was doing would work, and yep there is the team size need.
The combat was fun, and the content types on offer were all things available to this aging now-casual player. How many like me are there?
However, if they try to go head to head with Destiny, or harder core looter-shooters, I don’t see that working for them. And Bioware as a brand probably has more players in aging MMOs that would swap over than people looking for FPS/PvP games. Yes, of course I played the ME trilogy, but it was always as much RPG as shooter. And you have other online co-op games holding the FPS-PvP area solidly, and I don’t think Anthem would get too many players from them.
The other thing I wonder is how good Frostbyte would be for supporting the RPG/Story drop content drips constantly that would make Anthem work in this niche?
I disagree wit the notion that “the game was already there”. Even forgetting the loot, it wasn’t that good of an action game. If they really wanted to do something good and not just rework the progression, they need the manpower.