I suspect it seems like a lot of content, because a bunch of it is stuff that was supposed to be in the game at launch, that they had to cut to make the quarterly financial window for EA.
Anyway, had a better night tonight with the game. Ran a few Grandmaster difficulty strongholds - it’s definitely harder, but it feels like it needs to be tuned a bit. Reminds me of the first “end game” mission for The Diivision, where virtually the only way to survive on higher difficulty was to hide under the floor in the middle of the room, because you took so much overwhelming damage so quickly.
Anthem isn’t quite as bad as that, but it felt the same in some respects. I’m up to gear level 454 now, and got my first legendary drop tonight - a component for my Colossus that is lvl 47.
I think I also put my finger on what I dislike about the dialogue stuff in the game: it’s like improv in a comedy club. People stand in one place, talk about doing things, and then just keep standing there, pretending as though they are doing the activity. Like people awkwardly standing on a stage, giving a performance.
Tonight I had a dialogue segment where I went to someone’s home “for dinner” with two other characters. The three of them were just standing there like any other time, but they talked about making dinner, and then the conversation ended with something along the lines of “lets eat before the food gets cold”… at which point they continued just standing there. Do they not have the ability to animate the characters sitting a table, with a bowl of soup or something in front of them?
It’s a baffling design choice, and definitely lends to that air of “lifelessness” that has been cited in many reviews.
I suspect it’s going to be an interesting next few months for Bioware, as we see whether Anthem manages to find a longer-term audience, and whether EA are going to do something stupid and consequential in response to the seemingly tepid sales and reviews.
The smart thing would be to realize that Bioware Edmonton’s pedigree is in RPGs, and LET THEM MAKE THOSE AGAIN, but no one has ever accused EA of having smart executives.