Antihero


#1007

Ah that makes sense, thanks!


#1008

LordKoscBETA is 100% better at the game! ;)


#1009

LordKosc 2.0 online. Welcome to your new existence.

It’s nice being able to keep tabs on my normal game on my phone instead of having to switch the Steam version around! :-)


#1010

gg @belouski! That was the closest game I’ve had in a long time!


#1011

Oh wow, yeah, that’s super close!


#1012

It came down to the last action on my Thief stealing the final coin I needed to grab one of belouski’s churches out from under him.


#1013

And the estate was kind enough to spawn a jewel for you as well.

Great game.


#1014

Having played Antihero a lot, I think the estates are one of my favourite RNG aspects. Building positioning is perhaps my least favourite because you can really get a raw deal sometimes! Estates have a couple of layers to them though; the henchman at the door, the research required to grab the art/jewels, traps to watch out for, waiting for the estate to populate again… They’re great buildings for underhanded play.


#1015

I totally agree. You can often get better funding from an Estate than a Bank. Particularly, since Estates won’t draws as much aggro.


#1016

@geggis @lordkosc @Otthegreat - any thoughts on Powder House? My sense is that it’s definitely not overpowered; I’m just wondering if perhaps it’s underpowered? In my games with you guys, we’ve all been playing pretty conservatively, so I’m not sure.

When @Ottthegreat got a level 2 Powder House in our game, I got super worried and cleared it immediately but I’m not sure if I needed to be.


#1017

Well, I’ve been playing pretty badly! I would have been able to test the Powder House some more if you hadn’t rudely taken it off me.

The potential to soak up lanterns defensively is tantalising but I missed the coin steal when I got to level 2! I feel that that could turn the game into a Saboteur war of attrition though (2 coins for a Saboteur + 1 coin and lantern per successful trap = Saboteurs everywhere? (They’d effectively cost 1 coin at that stage.) Hmm.

I like the lantern steal though, it’s a nice twist. I think @lordkosc has the Powder House in our Agency game so will keep you posted.


#1018

I’ve enjoyed the lower priced Saboteur, but haven’t upgraded it yet to see the real benefit.

Also doesn’t help that people aren’t triggering my traps. :p


#1019

gg @geggis , my quest for a quick VP win, ended up with me being thug trapped at my HQ.


#1020

Yeah, I’m so sorry about that. I take no pleasure in thugging. Know that it was as painful for me as I’m sure it was you.


#1021

My games haven’t progressed far enough to really judge the Powder House yet. The price drop certainly is nice!


#1022

I’m convinced The Big City needs a change… whoever gets to pressure opponent with gang on the 2nd turn always wins. I have yet to lose a game when I do it, and I have yet to win a game against an opponent who does it.

Unless somebody has some counter strat they are willing to share, I’m all ears - because its by far the most frustrating/boring map - kind of makes me want to quit to be honest =/


#1023

Send @lordkosc and me an invite on Big City, we’ll see what we can do! ;-)


#1024

@Otthegreat our latest game was terrible. By turn three I’d got a second trading house and bank right on my doorstep :-(

@lordkosc if I’d not gone for the art I could have properly blocked you with my beefed up gang! D’oh! gg!


#1025

I think that was the game where I had zero income, wasn’t it?


#1026

That’s the one! There was even an estate on my side of a middle block.