Very good game! :-D
Yeah, I had real difficulty trying to balance keeping money coming in (committing to burgling OR taking charity and denying myself of upgrades/bribes) and preventing you taking control of the whole map (via the trading houses and Strangefellows). The Strangefellows was a hotly contested building this game because we both knew that max thugs would make it very difficult for our opponent.
As you’ll remember, I took the bank and orphanage off you and fully upgraded them, but I couldn’t afford a saboteur for the orphanage so that was quickly taken back, and the bank was trapped but you had enough money to brute force through it and clear them out anyway. It was so nice to have some coins for a turn! +3 coins felt like:
I made quite a few jewellery thefts but they’re an awkward money stream for a few reasons: one gang or thief action to kill the guard, one action to take the jewellery and possibly 3 coins to check for traps. The thing is, you can’t afford to leave the jewellery there for your opponent and hiring a saboteur means you wipe out any gains. If you hit a trap, you lose an additional coin too, as well as bump the cost of saboteurs up for the rest of the turn. A bank and church though… easy money, easy life. I mean, look at that screenshot above! Look at the concentration of money saving/making buildings! I’m very happy with how this game turned out given the circumstances!
I was wanting to make a break for the bribes several turns ago but I just couldn’t afford to and trapping the agency building was too much for me as well.
I was hoping on that last turn that you’d just fall short of being able to fill the church – I knew it’d be a reach for the assassination either way. I started laughing when I saw the row of urchins appear knowing full well you were avoiding the 1 coin trap penalty!
Send me another invite! ;-)
@Goatgoatgoat Last night I noticed a major exploit if it can be reproduced (I didn’t have enough time or battery life to check but will check later). I was playing against Lordkosc on Android and had made a few moves but hadn’t ended my turn yet. I’d been dwelling on this turn for a while between other activities so my phone kept falling to sleep. For whatever reason, possibly down to the battery hitting 15%, the game froze so I had to quit out. I plugged my phone in to charge and fired my PC up to finish the rest of my turn, only, everything had been reset so I had to do all my moves again knowing exactly what was where and what would happen. In this instance, it’s not like I could have optimised my moves any further (and not that I would have either, despite the temptation being high, haha) but I can imagine this undermining a lot of games if certain folk catch on.