I love turn based strategy and RPG, wish it was a bit more popular so we’d get better titles. Some of the most fun you can have in an RPG is with a solid combat system.
It’s just such a damn shame that one of the best combat systems i’ve ever seen in an RPG accompanied such a buggy, shallow mess that was Temple of Elemental Evil.
Are there any games in development/being talked about that use something similar to Temple of Elemental evil, or even something like the Fallout combat system.
Front Mission on the DS is a pretty deep SRPG as well. Add to that all the GBA ones (Fire Emblem, Yggsdari(SP) Union, Final Fantasy Tactics Advance, etc) that you can play on the system as well, and it’s a great SRPG platform
Desslock referred to Obsidian’s Aliens RPG as being a tactical combat RPG, but did not specifiy if that meant turn based or not.
Non-RPG’s but with RPG elements would include Jagged Alliance 3 (using the turn-based Silent Storm engine) and possibly the rumored X-Com title from 2K Australia (formerly Irrational Australia.)
Well its not RPG but two new turn based games coming out over the next few months
Lost Empire: Immortals - whch looks pretty promising for a 4x game with some depth.
Spaceforce: Captains- which is supposed to be a turn based space RPG/strategy game. I heard the interface is pretty bad though. Anyone else heard anything on it?
I actually kind of liked the learning-skills-from-weapons part of the game. What I mainly didn’t like was a) the unbelievably annoying story and b) the fact that none of your class choices mattered much beyond your party being gimp if it wasn’t all Fighters. (Hey, you know what the strongest melee class in the game needs, you guys? Ranged attacks! And AoE attacks! And elemental attacks!)
All the Nippon Ichi games are pure gold, though I hate that they moved away from the grid system with Phantom Brave. Both Disgeas are a couple of my favorite games in existance.
Just looking for something more along the lines of X-Com, Jagged Alliance 2, or Temple of Elemental Evil.