Are those the rolling dudes? I got murdered by them.

I did spend a lot of time watching the fat fireballers. But the problem is when I run up to try and engage him, there’s not enough time in between his attacks to take him out before he snuffs me. I used up all my bolts to kill him once, but I died right after, and sans ranged, I can’t get back through.

I think the Souls games are different enough for many people that they are hard. No quick saves, you can lose your monetization by dying (imagine playing Fallout and losing all your bottle caps when you died) and other people who are playing the game are allowed to kill you. I do think other games are doing all this stuff now so it isn’t new but when DS1 or Demon Souls came out it was different.

Your build and what you do with it makes a huge difference, and the game doesn’t hold your hand, in fact the game itself gives you little to no direction. The direction comes from the community playing the game.

As for bosses, they can be difficult or easy based on your build and experience. I always cringe when someone says they are all easy and that they never died to them. For most people that is not the experience they get.

I’m putting upgrade points in strength, vitality and the thing so I can wear more armor. Is this good or a mistake? I’ve been focusing on the thing so I can end up wearing some armor and be at 50% so I can roll.

I mean, I grew up with arcade games and the like. Ghost ‘n’ Goblins was hard, never finished it. You don’t need lightning reflexes in a Souls game most of the time, some bosses are hard, though. Flame Lurker, Maneater, O&S

Yeah, they’re tough at first, but with practice and a blunt weapon you can learn to deal with them quickly. Just block their initial roll-in attack and then hit them a couple times.

I confess to not having played Demon Souls cause I just don’t have the console, but I imagine the base styles are close to the other DS games, which I have played for hundreds of hours. I always level anything that gives me more stamina, cause stamina will save your life. Anything that raises health is good at the start so that it takes a couple extra hits to kill you and then work on your dex or strength so that you hit harder.

Oh, so I need to get a blunt weapon. Any suggestions on what/where to acquire one?

IIRC the skeleton knights take a lot of damage from soul arrow too.

For healing items, the best place to farm is after you beat the Tower Knight, to go that archstone and go back out towards the bridge killing the 2 blue eyed knights and crossbow guys, then reset at the stone, this is a fast farm for decent healing items.

It usually seemed faster to me to just farm souls from the skeletons in 4-1 or the first reaper in 4-2, and then buy the healing items.

Sounds like ignoring that Dragon treasure was a big mistake! Is it possible to kill them, like the Drake in Dark Souls?

Thinking of rerolling a dex/archer because I want to be weird.

You can summon humans to help you kill a boss? How?

Yeah, but not where they are both just hanging out. You can kill the red one with arrows from the top of one of the bridge towers as it dive bombs, but it takes A LOT.

If you go dex/archer rush completing the first Shrine of Storms section so you can port to the 2nd archstone, there’s a really good farm there and a guy that sells good arrows, also the skeletons drop the dex upgrade material and there’s some decent dex weapons around there too I think.

4-2 Shrine of Storms. Run into the first room with the reaper. Cross the bridge but drop down on the far side so you land right next to him near the altar below, then kill him fast before he can act. Everything in the room dies and you get all the souls. Rinse and Repeat. (Can also be combined with Pure Bladestone farming)

The trick is getting a strong enough weapon to kill the reaper in just a couple hits so it quickly becomes the easiest soul farming out of all the souls games.

The more extreme high level version of souls farming in Demon’s Souls requires NG+ where you play 4-2 in reserve in pure black world tendency to sneak attack reapers and black phantoms from behind using the soulsucker spell.

When I played Bloodborne I tried a Chalice, once, and I got a room full of mushroom dudes that walked into a poison cloud and killed themselves. For some reason they were worth like 1500 souls each. I could farm 100k souls in minutes.

Yeah, I can’t account for all the Chalice dungeons. Especially when they can be semi-random.

you need to be in human form (like after killing a boss) or use a stone of ephemeral eyes (can be found as loot). Then you will see summon signs on the ground if somebody wants to be summoned. Usually near boss gates or near start of a level.

But beware, if you are in human form, you can be invaded by other human players who want to kill you and spoil the show

This thread is inspiring me to play it again, maybe I’ll get back to my magic user and try to finish it with them, though I could do NG+ with my thief too…

Also if you’re in human form and die in a world then the world tendency shifts toward black, making things a bit tougher.

Tendency is a confusing mess of a game mechanic that I won’t even try to defend, and there are good reasons it didn’t come back in any of the future games.

The standard advice to new players who don’t want to mess with that system is to kill yourself in the Nexus after beating each boss, and just plan to wear the Cling Ring for the whole game.

I don’t agree, it is just a number that shifts up if you kill a boss in the world or shifts down if you die in human form. I think it goes from -4 (pure black) to 0 to +3 (pure white). You start at neutral. Some locked paths open when you are in pure black or pure white. Noticed the locked gate in Boletaria start of first level to the left … it will open to some intersting stuff.

http://demonssouls.wikidot.com/world-tendency

ok, it was easy when I played and servers were offline. Online world tendency is a confusing mess.

man, how I want to play on PS5 and be part of it, but no PS5 available, still

Interesting. I didn’t know there was only 8 discrete states. -4, -3, -2, -1, 0, 1, 2, 3.

So a person like me who was playing the game naturally would always be at zero, right? Since I’m running around in non-human form until I kill a boss (+1), and then running around until I die (back to 0), and then eventually killing another boss (+1), and eventually dying again soon after (back to 0). So most of the game naturally, would be spent at tendency 0 without doing anything special (like killing yourself at the nexus).

Edit: Oh wait, I just thought of another “playing naturally scenario”. Let’s say I want more hit points to take on a hard part, and I take the item that makes me “human”, and then I die. That will take me to -1. And if I do it again, it will take me to -2, etc. In that case, if I started using those items, I would end up, through natural play, at -4. That’s kind of scary. So if you didn’t know much about tendency, you could accidentally end up playing at -4 most of the time.