I just saw this Dev Diary posted on the Paradox site:
The game is played using a commander of your choice. Starvoid is not a MOBA game (like DotA and League of Legends), so the gameplay is not all about the commanders - see them as your headquarter, but that’s also a fighting unit. If your commander is eliminated, all your units are destroyed with it, so be careful about throwing your commander into the front lines to eagerly. It is your commander that is able to spawn your units into combat and you can equip your commander with lots of different gear to fit your play style. All commanders are divided into different commander classes, but all commander characters have a different take on the role they have.
Sounds interesting, but I had never heard of it before.