Arkane Austin's System Shock-Inspired Prey (2017) Reboot

Part of what is frustrating me about the game is that it’s clear from the distribution of resources that it doesn’t want to be a shooter, but I don’t feel like I have any other viable options. I can’t really sneak past enemies or hide from them once they’ve been alerted and I don’t have any means of dispatching/neutralizing enemies aside from guns/grenades/melee.

When I encounter an enemy, it seems like the only thing I can do is either attack, or run back to a loading point.

Also: god I wish they’d tone down the enemy respawns.