Arkane Austin's System Shock-Inspired Prey (2017) Reboot

Yea, I wrote it while credits were rolling. And no, I didn’t stay for any stingers (after-credits scenes). I don’t do that sort of thing (thanks to a ridiculously long Matrix 2 credit sequence that taught me a valuable lesson some ten years ago or whatever). Youtube is for stingers.

Earlier I looked up the meaning behind the visions, and it doesn’t sound like I really missed anything anyway.

I was never very interested in the game itself, but only played through it because I had heard such great things about the Mooncrash DLC when it released (the roguelike elements etc) and I wanted to know what was happening in the world before diving into it. But the base game is annoying enough it’s put me off playing the DLC for now, so I’ll be setting it aside and will get back to it some time later.

The post-credits ending is almost really the point of the game. It isn’t a non-interactive ‘stinger’ like a Marvel movie. It’s an interactive cutscene that answers all your questions, and why they just let you reload to get the ending you wanted (hint: it didn’t really matter- it’s what you did during the game that counts, not the ending).

Earlier tonight, I read what it is. If it were that important it would have been included in the game proper. I don’t feel like I missed out on anything by skipping it. I care as much about it as the guys who duct-taped it to the end of the credits.

Okay. I imagine it’s different when you actually see/experience it instead of reading about it on some rando website, and I felt differently (obviously- scroll back to the thread a bit to see a bit more of my thoughts), but I’m not here to convince you. Tell us what you think of the DLC- I didn’t get to it yet.

Don’t forget to play Mooncrash DLC. It is inventive enough on its own.

If you haven’t picked it up yet, the Mooncrash DLC is $4 on Steam this weekend.

I recall McMaster and or Tom liking the Mooncrash DLC a lot.

I am trying to remember where I left off in the game, I couldn’t have been more than an hour or two in, I probably should just restart from he beginning. What the hell else came out around the time of this game’s release that distracted me?

Thanks, bought!

Man…how do you deal with this UI? This is literally the worst UI I have ever experienced in a game. This isn’t just bad, it’s ridiculous. Worse than actual 90s UIs. Refunded.

I thought it was quite good (kbm). What’s your issue with it?

I didn’t have a problem with the UI?

I dislike roguelikes, but loved Prey, so I figured 4 euros is acceptable. Looking forward to trying it.

Are you sure we’re discussing the same game?
I found no issues with the UI at all and I’m pretty sensitive to that kind of stuff.

Yeah, this seems like a strange complaint.

I just want to add that Mooncrash is fantastic - wow.

Felt good to revisit this world in a rogue-like setting. Hope other games pick up on this format.

It is a very fun mode…I like it a lot more than the normal game,

Late to the party, but just finished Prey and…wow. Loved it. If it’s sitting in your backlog, move it to your next game to play.

I am also way late. With Prey the circle is complete. They have created spiritual successors to the Looking Glass immersive sim trifecta. (Ultima Underworld, Thief, System Shock)

Another one late to this game, but just had to mention that I found it one of my best gaming experiences of my life. Steam says it took me 53 hours to finish, and I loved every second. Perhaps being quarantined at home for 2 weeks (and counting) due to coronavirus which allowed unusually long gaming sessions had something to do with it, but I haven’t felt a level of immersion in a game world like I had with Prey in a very long time.

I posted in July of last year that I was planning to restart this from the beginning , might do that for this April since I will be home so much. :)