Arkane Austin's System Shock-Inspired Prey (2017) Reboot

Yeah, I know. It just seems weird seeing RDR2 and even Skyrim still selling at semi-premium prices, and seeing a discount of this magnitude on these titles.

That said, I’ll probably grab this if only to replay Prey on the XSX and to give D2 another shot. It didn’t grab my attention when I tried it on the ps4.

I don’t know much about Mooncrash actually. It’s a rogue-like add-on to the main game I think?

Correct, but it’s also more stories about the Prey universe! Arkane definitely used it for narrative purposes, and not just to make a rogue-like add-on.

-Tom

Well, I can’t argue with that. Might as well give it a shot!

Mooncrash is good fun. If you like Prey, get Mooncrash for sure.

Mooncrash is good but there is a time limit so the pacing is bit more frantic. I initially bounced off of it after the second run but this is before I understood how it worked. After several runs you’ll have enough resources to make easy progress. Especially if you unlock the stronger characters.

Well I finally got around to playing this, and yeah it’s fantastic. Definitely scratches the same itch as System Shock and Deus Ex. Now I just have to wait another month (hopefully) for the System Shock remake to come out. Why can’t there be more games like this?

Good question.

Because they are hard to make. Oh, not the graphics, or the engine, or anything like that. That shit’s easy (for AAA studios with access to hordes of outsourced studio labor.)

They’re hard to design. Good immersive sims have so many options, and threads, and interlocking systems. It takes actual, honest effort, from talented, passionate individuals, to come up with and wrangle all that neat stuff.

And you can’t crank them out quickly. They have to cook. They have to iterate. Hell, sometimes entire systems just don’t work and have to be torn out and started over. They take time.

And all of the above costs money, for games that won’t return obscene profits from microtransactions.

All of which is completely antithetical to the current AAA régime.

They’re expensive to make, and don’t sell well enough.

Immersive sims are hard in two ways: not only they are hard as you have explained because the have many options and systems, they also are hard because they also depend on good, delicate, hand crafted level design (with attention to flow, combat, puzzles, player options, and much more).

So it isn’t something like… I don’t know, a strategy game like Rimworld where there is too lots of interlocking systems and reactivity (but no real level design). Nor a traditional FPS that depends on good level design but there is no emergent gameplay. It’s a type of game that requires both.

edit: this forum works worse and worse…

All the Prey and Dishonored stuff is currently on sale at GoG for ridiculously low prices.

While people play Deahtloop, you can watch this video about Prey!

and well, also this video for D2

Mooncrash has to be one of the most tense games I’ve played in forever. The lack of save/load really ratchets up the tension, to where I really can’t play this game for more than an hour or two - it’s both fun and sort of exhausting.

After a dozen or so runs it gets a lot easier. I mean you could just farm resources and be overpowered but I recommend just trying to:

  1. Complete all the character stories (not all in a single run as this might be impossible, but even if you do it would not complete 3 [spoilers])
  2. Learn all escape routes
  3. Escape with every character in a single run (required in order to finish the game)

Okay, I wanted to try this out again having had a great experience with Deathloop, but it’s already leaving a very bitter taste in my mouth. There’s no mouse cursor in the menus, and moving the mouse just tilts the menus. My 360 controller isn’t working either, and I can’t seem to navigate the menus fully with just the keyboard…

EDIT: Okay, figured out how to change the tabs in the menu on the keyboard. From there, disabling the Always Use Controller Prompts fixed the mouse part.

Still, you’re on thin ice, Prey.

At least in mooncrash, my mouse+keyboard setup works absolutely fine. Mouse works in all the menus.

Seems like a bug? I also had to toggle all of the HUD elements off and then back on again to get anything to show there while playing.

The main game seems to be free on Epic for a bit.

I think the DLC (Mooncrash) is free also?