This can be a great game by the time it’s finished, so I wanted to give it it’s own thread outside of the kickstarter thread so we can talk about the game instead of what may or may not be done for backers.
Armello is a board game with cards and dice. The premise is that the King of the Forest (a lion, natch) has come down with something called The Rot, a disease of body and soul, and has 9 days to live. Four woodland creatures are vying to take over the throne. The 4 currently in-game line up with RPG archetypes - the wolf (fighter), rat (thief), rabbit (mage), and bear (cleric). All have different attributes and all play a little differently. There are 4 more animals that are supposed to be available when the game is released.
Each day is split into a day phase and a night phase, so the game is at most 18 turns, and, once you learn the ropes, takes about an hour to play solo (I haven’t tried multi player yet). Each turn you spend AP’s moving around a procedurally-generated game board fighting each other, solving quests, exploring dungeons, and trying to increase your stock of gold, mana, and prestige. Oh yeah, and playing cards to really screw with the other players.
There are 4 ways to win, 3 of which involve getting past the traps in the castle to the King himself (not easy). You can cure his case of Rot with Spirit Stones, infect him further by spreading the rot yourself, or just outright kill him in battle. If nobody has won by the end of the last day, the player with the most Prestige is declared winner.
One thing worth noting is that the game is gorgeous. The cards are all individually animated, and the characters and board look like something out of Ralph Bakshi or Don Bluth. It’s currently in Early Access, and pretty pricey at $25. There are still technical issues, as I’ve only been able to play one game to completion - the rest have been plagued by CTD’s. Other people have reported no problems so if you feel lucky, punk, go for it.