When they changed from UPlay to Ubisoft Connect they eliminated the ability to earn Ubisoft club points towards older games’ DLC and just gave them all to you. I don’t think Odyssey was one of those affected though.

There’s definitely plenty of stuff in the shop to buy for points

So finally I’m seeing what the fuss is about, I’ve kicked off my Odyssey playthrough! Actually been playing for a couple days, and just wrapped up chapter 3 last night. Not much to say just yet, it’s clearly carrying forward the mechanics a game play of Origins (as I assume Valhalla does as well) just a new location and cast of characters. I’m not entirely sure how the game relates to Origins, if at all, but it’s been fun so far. I do like the offhanded way the present day characters remark on events in previous games and the details in the files on Layla’s computer - there for the more geeks like me but totally ignorable if it’s not your bag. I’ve got a lot of content to wade through!

I guess because they were different, but parallel teams, the games seem to go like

Origins -> Valhalla and
Odyssey -> Fenyx

Valhalla carries over several gameplay forms from Origins (including the different bow types) as well as several callbacks to characters and events in Origins. Meanwhile the same underlying gameplay in Odyssey seems ported into Fenyx (including many of the same voice actors).

Combat in Fenyx at a very basic level is similar, yes, but the abilities and stamina management end up making it quite different from Odyssey. They’re each their own thing in my head.

I’m a decent chunk into the game so far, using a natural lull in the narrative flow to explore some spaces, do some random missions. I say random because they’re available to me, but don’t seem to be tied to the main plot. I’ve run across a few things that seemed funny to me. I won’t spoiler this first one because I think I can be vague enough to not ruin the experience, if anyone reading hasn’t played.

So I took my first real “contract”, I guess, but when the time came to fulfill I opted not do actually do so. But my character talks afterward as if the deed was done, and people react to her as if she had completed the contract. That seems weird, because it was definitely left open ended and there was no conclusive end. I guess I’ll see where this leads, if it in fact leads anywhere or was just setup for more stuff elsewhere.

This last one I probably should spoiler just in case, regarding the main character’s sibling: I reached the point where I discovered the cult and Kassandra’s brother’s involvement. Am I correct in assuming that if I had opted to play as Alexios, it would be Kassandra playing the antagonist role here? That’s pretty cool.

You are correct on the second assumption.

Finally got through the main content, and wow was there a lot of that! My own fault though, I am a serious completionist so I hit just about all the question marks out there. I say just about because I was getting a little worn out with them by the end. The combination of the Ghost of Nyx power and the Pilgrim’s set (which makes the cost of Ghost of Nyx zero) let me basically be perpetually invisible, so I just sneaked around taking stuff and stabbing dudes at will. Then I’d just flip back to whatever my best Warrior set happened to be if combat became necessary.

This game had some really great moments. I’m going to talk a bit about a late game piece that impressed me, spoilered just in case anyone reading hasn’t gotten there: I really liked the lead up to the Minotaur battle, including following the thread through the maze to the fight itself. This was probably the most challenging battle of the entire game for me (so far - I haven’t hit the DLC yet), required several attempts to get through. But the terror all of the survivors felt when I had to hunt them down for info, and the little thief boy’s persistence in trying to rescue his father, all made for a solid set of missions. Really liked that.

Also end of game item: Somehow I managed to keep my entire family alive, so now I have a ship crewed by Nikolaos, Myrinne, Alexios and Nestor. I like to imagine them squabbling constantly on the high seas.

Next, on to the DLC I guess!

Today I finally got to the end of my 2 1/2 years of AC: Odyssey and DLC. I didn’t play the game that whole time, obviously! But I did put 130 hours into it, which I think only Witcher 3 was a bigger time investment for me, and even then not by too much.

Enjoyed it a great deal, even if the ending of the three main plot threads of the main story was really kind of garbled – which order do you tie off those ends in? I think/hope I did it right. And because I waited so long to do DLC and stuff before finishing the main plot, final moments that were supposed to be filled with some gravitas had me struggling a bit to remember who some of the characters were. :)

But in the end, bravo, Ubisoft. Just a wonderful experience, from the way Greece and the Mediterranean/Aegean Sea looked to the voice acting and characterizations. In the end, I had to uninstall it, or I’d still be thinking “Oh, I want to go back to that lightning statue on Kephallonia again” or “Oh, I should take one last ride on my horse” or “Oh, let’s take one more trip on the Adrestia so I can hear the crew sing.”

I may still come back for all that sometime. But it’s good to be done and let go, too. On to Valhalla now.

See you in 2024!

Psst, Odyseey is really a 430h game. At least it is for me, and I’ve done EVERYTHING. And just once, no repeat playthrough like ME. All other AC games are 30-60 hours in general but Odyseey is a special case. I went back to play Origins and the technology is there, but Odyseey really brings it home.

I did it! I am somewhat amazed and definitely relieved, but I have managed to work my way through all the AC Odyssey content. It was a good game, but man was that a lot of content - I wonder how many people actually get through all that? It kind of felt like a job toward the end!

But it was a good, solid game all the way through and I’m glad I played it. I was a little worried they were downplaying the batshit precursor/sci-fi stuff with the move toward the open world tourism, but no very much the opposite. The end game and DLC leans way into it, and was pretty interesting. I’m definitely a bit more interested in Valhalla at this point but not for a good while, I think. Probably when they release the next game I’ll be ready, just so I don’t get too far behind.

Arise, slightly dusty thread!

I’ve been playing this for the last few months, and am super impressed by this iteration of AC. Though it’s a very different game than the original AC’s[1], it’s the first new game where the RPG elements really click with me. The voice acting is wonderful (Kassandra’s voice actor makes the game for me), and the plot lines for the main family quest hang together really well. This is my favorite AC since Black Flag, and a far better game than that. There are few games that have wow’d me as much as first getting on a ship in AC:O, seeing the beautiful view in all directions, and listening to sea shanties.

I’ve wrapped up the main family quest and the cult activities. All that’s left for me to do are the Lost Tails. Are they as interesting as the main quest, or are they more filler-y? Right now, I could walk away from this game and feel really good about the 100+ hours I’ve spent in it, and I’d hate to mar that with hours spent doing boring fetch-quest stuff that leaves a bad aftertaste.

About how long do the lost tails take to do?

Do you have a favorite that you liked as much as / more than the main questline?

Did Valhalla turn out to be as good as this?

[1]I LOVED AC2 and climbing structures, as finding routes made me really appreciate the architecture much more than the current game. The recreations of Greece are wonderful, but by making traversal so trivial I don’t stop as often to appreciate them.

Working backwards, Valhalla is MOTS, which if you like Odyssey (which I did) that’s a good thing. Well, mostly MOTS. Combat is snappier and more refined, but loot and upgrades are more streamlined which can make the progression experience a bit bland. Skills and abilities are also more diffuse and less special, though the versatility you get is enhanced. In short, I loved Odyssey, and love Valhalla.

The DLC in Odyssey was meh, IMO. I did it all except for the last half of the Atlantis stuff. Everything else was pretty decent though.

For better or worse Valhalla is a descendent of Origins and Fenyx is a descendent of Odyssey. I think there’s a certain joie de vivre missing from Valhalla, but it’s clearly in the same line as Origins, as there are several callbacks - some quite in your face - to that game, where there are none (that i have seen) to Odyssey. It’s also way more serious about being Templar vs Assassin and has a somewhat deeper interest in being pseudo-history, for better or worse - maybe worse, since dark age England isn’t the … most exciting place. It’s also got to try to navigate making the Vikings sort of the protagonists while also burning monasteries and killing off Saxons, and maybe it doesn’t really do a great job at that, to be honest. I also think the interpersonal drama at the heart of Valhalla is way better suited to a saga you can read in 20 pages than stretched out over dozens and dozens of hours.

I liked the Realms of Mystery levels, (Hades ect), in Odyssey. The … whatever is going on with trying to tie Odyssey with the AC ‘legacy’ expansion are pretty passable.

Quoted for truth. I miss Kassandra. Eivor doesn’t come anywhere close.

Nice!

You mean oh no? I just finally uninstalled Odyssey…

Great news. I own Odyssey on Xbox, but haven’t installed it yet.

I wonder what resolution the Series S will be at for 60 fps. I had a whale of time getting a nearly stable 60 fps in 1440p with my 1070ti. I thought I read it was 900p previously. 4k on the X.