For me, the game kind of lost steam at around the 3/4 part. After that you’re basically doing the same thing you’ve done already many times and the story becomes repetitive as well.
Aya as a character really lacked any emotion and i felt no connection to her or between her and… well, anyone else. I’m not sure whether it is the writing, the voice actor or just that Bayek generally did very well in conveying emotion.
The ending was extremely disappointing. Story wise a lot of it felt forced and it didn’t really emotionally conclude stuff in a decent way. Gameplay wise I hate playing as Aya. In general, when i’ve spent dozens of hours customizing a character, i’m going to have some trouble going to another character. Aya also uses dual blades which are HORRIBLE weapons. On hard these weapons did EXTREMELY low damage making every fight a pain in the ass, especially the very last fight.
The sea battles in this game lack the depth to truly be fun for more than a few battles. At the end of the game i was dreading being forced to do yet another sea battle and this is coming from someone who loved Black Flag.
I’ve played about half of AC1 and beat Black Flag, so maybe i would have enjoyed the story more if i had the full background, but as i didn’t, i feel like the writers planned out the first half of the game and then the very end, then they randomly made up the rest as they went.
Overall I liked the game, but it is damaged somewhat by a low to medium quality ending and being forcefully stretched out too long.