You make it sound like I missed something with Karlach’s “quest”, which didn’t involve much. Just kill some paladin’s and fetch items for a blacksmith. Otherwise she just wanted to kill Gortash because they have some old beef. Having her in the party is kind of problemic if you wanted to “make a deal.”
She’s definitely not one to have in the party if you’re doing a cackling evil play through, but choices were apparently made, lol.
I didn’t notice anything suspicious, but it’s 100% possible that I would have missed something if it weren’t glaringly obvious (and only 50% possible if it were). I thought that her idolization of Jaheira (and maybe Minsc? I don’t remember exactly what happened there) fit with her personality and upbringing on the streets of Baldur’s Gate. I felt like she could have been one of Jaheira’s “children” but Gortash got her first.
I really liked her, but I am also a huge BG 1/2 fan, so take that as you will.
I am the biggest BG1/2 fan ever produced.
But it’s just like that stupid broken waterchip gag in the Amazon Fallout show. I don’t want it. I don’t want to see it. I don’t want these damnable references. Get it the fuck out of my house!
Well, different tastes. I’m happy they have Karlach as she is!
I also enjoy Karlach quite a bit. She is optimistic with a lust for life.
I think that too often people equate dour for playing characters seriously in RPGs and discount the fact that Tieflings are people too!
J.E. Sawyer does have some words in this Q&A here about BG3, and I kinda have to agree with him. (shocker?) #romances
I guess the finer point here is he is still interested in making RPGs that “don’t appeal to a broad mass market audience” and I can’t but not fucking love that. And I also now want to see his take on a romance in a RPG stat! Make it so!
P.S. I guess I’ve always loathed the errant masses. They are ruinous. Never appeal to them if you can!
Ha, I just watched this and was going to link the same video. I found what he said to be pretty sad, that after seeing how the public received Deadfire vs how they received BG3, he now feels out of touch and isn’t sure he can deliver what RPG fans want anymore. It would bother me greatly if he weren’t able, or no longer desired to create more games. Hopefully he’ll get his mojo back, I really liked Pentiment despite it not really being an RPG experience.
Yeah, there’s room for all kinds of experiences.
Not sure why he feels he’s out of touch. I imagine many played BG3 because it was being talked about everywhere, not necessarily because they were RPG or D&D fans. BG3 had big budget production values, part of its appeal. But should Indie RPG companies stop making games? It’s silly.
Random aside; one of the many reasons I love Lae’zel is she doesn’t give me a guilt trip for telling her to stay behind in the camp (sorry, but heavy armor isn’t ideal for stealth, even when you get Pass Without Trace going)
Yeah, but I’m not sure BG3 fans even know what they want! (more bear sex? Or every conversation a fully mo-capped voice acted cut-scene, because reading is for nerds!)
Aside, Deadfire sure feels underrated now.
I agree smaller developers should not take away the message to give up in the wake of BG3.
As I’ve posted before, I adore Solasta. That game has pretty bad production values relative to BG3. I’ve compared the story and dialog to something you would see from an average DM at your FLGS. But the mechanics were spot on…better in many respects over BG3. And they included user-made content tools. They made multiple expansions, so I expect they did fine financially too.
I do think developers should analyze why BG3 did so well, and replicate what would work for their specific funding/market size. For example BG3 was extremely popular far beyond the typically PC RPG gamer category. Some of that is perfect timing (DnD is cresting), but some of that was the character backgrounds and side quests really resonated with many people who normally do not play RPGs.
I’m a part time RPG player, so was not aware Deadfire was good (and under rated). So thank you, I will add to my wishlist.
Hey, Sven is at PAX. He just told the crowd that Patch 7 is next week.
The big old Patch 7 is now available on Steam! Do it! Doooooooo it!
Big update for a gigantic RPG? That means I don’t play the game for a few days while everyone else figures out what broke in it.
This one adds more mod support/tools and a bunch of evil endings I think. among other things. I’ve been trying to get back into it, but the ui is horrific. I think I found a mod that will help this, but I’ve just been waiting for this big update to try and plow back in.
10.6 GB
It’s been over six months since the last patch. There are likely hundreds of smaller fixes. The game still crashes a lot for me, too, so hoping they fixed those.
Yeah, UI mods are “essential” for me. I’m glad they reached out to the modding community on this update but I am still assuming several of mine will break until updates arrive. Looking forward to seeing all the fixes and any new stuff.
That’s my hope. I’m in no rush to replay the game, but this patch looks good and will go well towards my Dark Urge run.
Full changelist
27 crash fixes.