The Batmobile is finally a core element of the gameplay. An entirely new area of Gotham City, far larger than Arkham City, has much wider streets to accommodate the new driving gameplay that is designed to integrate smoothly with Batman’s gliding and grappling traversal. Batman chases down super villains Scarecrow, Penguin, Two-Face, Harley Quinn, and more.
I’m fine with him fighting whomever. Much more interested to see how the game is executed and what Rocksteady is able to bring back to the table with the franchise.
I had my fingers crossed for a mind-controlled Superman being one of Hugo Strange’s last tricks in Arkham City. Maybe that’d be a good trick for this game since it’s the “finale” (and there are plenty of other villains they could use to mind-control him somehow).
The combat bores me in these games but the rest has always been awesome (not saying I have a better solution, and part of it is my lack of caring about stringing together combos or not getting hit). I’ll probably have to give this one a shot.