Battlefield 1943

http://www.battlefield.com/1943/

Having never played a Battlefield besides 2 on the Xbox and Bad Company, I’m cautiously enthused.

I like that map, but I’d played it like 10 million times across at least 3 games now. It’s like announcing a new Counterstrike and saying “Don’t worry, de_dust is still there!”.

Boo.

Having poured more than 200 hours on those three maps alone, I personally cannot wait for this.

BF1942 was by far the best in the series. From map design to actual gameplay (the almost Worms/Scorched Earth-esque aspect of lobbing tank shells, the AA gun/aircraft interplay, landing craft, controllable massive artillery guns on land and on ships, etc etc), it beat out every Battlefield since.

And it’s XBLA/PSN! I won’t even have to look at a Gamestop clerk to get it. I’m there.

1942 with 3 maps and an improved engine? No way

XBLA? For $20? Sold. I hate myself.

I remember when the demo came out, right before a weekend LAN party. We said we would try the demo for “a little while” until we got bored.

We played from Noon until 9:30 PM, non-stop and at that point we were all so hungry we had to take a break. Then we went back and played for another 6 hours.

Sounds like my first Halo LAN. We weren’t going to take the entire next day off of school, we weren’t.

But we did. Oh we did.

I’m pretty sure I still have Wake Island memorized down to the last tree. This is fantastic news.

The BF1942 Wake Island demo was fucking unreal, for a bunch of reasons.

  1. Lots of things no one had seen before. Jump of of an airplane, parachute down and take over an enemy tank? No problem. Also the idea of capturing the flag and holding it, and not being able to take it if it was contested. I’m not sure if UT did that first, but BF1942 definitely did it best.

  2. All the WWII vehicles all in one place. Planes strafing the airfield, tanks hunting soldiers, sniping across the map, the huge aircraft carrier, it had it all.

  3. The awesome loading music got you PUMPED.

  4. The map itself was a delight. A U shape that was fought in a line from one side to another. The key, however, was that U shape. That meant people would take landing craft and simply swim between the tail ends of the U. This is great for snipers and lone wolfs on the defense, trying to hold out against someone capturing the back field. The also balanced where stuff spawned really well. The tanks had to be brought up from the rear and the planes were out of range on an initial rush.

Great stuff. We’ll see how it translates today, as there is a LOT of competition out there as everyone copied a successful formula.

BF1942 Wake Island is easilly the best demo in the history of mankind. I wasn’t looking forward to the game at all. Then they released an Africa map, single player I believe, and it was just horrible. Then Wake Island multiplayer demo hit and I had to buy the game day one.

When does this happen?

Mirrors my experience pretty much exactly.

I can’t say I’m enthused about a new version with only three maps. Doesn’t sound like it will have legs. But then, with a low enough price, does it really need to? The idea of committing to one shooter or another for months or even years at a time now seems quaint.

What kind of damage is this going to do to my already dwindling Xbox 360 HD? I’ve held off from buying an external HD because of the ridiculous pricing.

Battlefield Heroes uses a different engine all together, but it looks like the amount of content may be around the same - and BFH’s install is a full gig. I think they’re going to have to triple the XBLA limit for this one.

You say External harddrive like there is such a thing; no dice. You either have to make due with your 20 Gigs, or buy an upgrade to either 60 or 120.

And, this is speaking solely if I was the maker, I would sell it with 3 maps, and then sell more maps on the side later down the road.

3 maps? 24 players? God damn it. I was excited, then they kill it.

Well, okay, wait a minute. XBLA games are serverless, right? And especially because this is a low-price game, it is for sure going to be serverless.

So those 24 players are going to be running off whoever started the game’s xbox, over his home internet connection…

Unless some big changes have happened around XBLA lately such that the game would be able to connect to a random server on the Internet, or else Microsoft drastically dropped the prices they charge a developer to host a server on their network…

The 24 players thing has got to be a console specific limitation. Even 1942 supported 64 players on PC.

As far as the three maps go - every BF game has had an expansion of some sort so far. I hope Battle of Midway makes it back in - battleships, ragdolls, and deformable terrain? YES.

I don’t know man, I mean, clicking that link doesn’t give any hints to midway even being considered for the game. (Hint: click the link. Midway’s the backdrop)

I wish the they would remake Battlefield Vietnam, we used to have a blast playing that game, plus the hearing the 60’s/70’s music from the choppers as they came overhead was just cool as shit.