Battlefield 2 1.03 patch out

http://www.3dgamers.com/torrents/games/battlefield2/bf2_patch_103.exe.torrent

http://largedownloads.ea.com/pub/patches/bf2_patch_103.exe

http://www.bfnation.net/download/?file=bf2_patch_1_03

ftp://ftp.multiplay.co.uk/pub/games/fps/battlefield2/patches/win32/bf2_patch_103.exe

http://www.3dgamers.com/dlselect/games/battlefield2/bf2_patch_103.exe.html

If some gets a chance to play before I get home, I would definintely be inerested in thoughts on Wake Island.

That BFNation link is funny…

And here’s the full release notes.

NEW FEATURES

  • Wake Island Map

     Included a remade version of this popular BF1942 map. 
     Battlefield 2 version includes a 64 player layout and is
     configured for multiplayer only.
    
  • Server Favorites / History

     There is a new tab in the MULTIPLAYER menu that holds a list of
     the last 20 internet servers you have connected to, plus a list
     of servers you have selected as favorites.
    
     * Added a button to the other multiplayer tabs that adds the
       currently highlighted server to your favorites list.
     * Added buttons in the in-game server info menu (press TAB to
       access) that will add or remove the server you are currently
       playing on to / from your favorites list.
    
  • Account Login Welcome Screen

     After you login to an online account, a message appears that
     contains BF2 news and information which updates periodically.
    
  • Stat Compare

     By clicking the COMPARE button in BFHQ, you can search for another
     players name and load their current stats into BFHQ.  Using the
     arrow buttons next to the name in the top-left corner of the menu,
     you can toggle between your stats and their stats.
    
     You can also load a player's stats by double-clicking on their
     name in any leaderboard.
    
  • Nickname Prefix

     You can add a 6-character prefix (such as a clan tag) to your
     account nickname which will be displayed in-game next to your
     nametag in the score menu, in game messages, and above your player
     in the game world.
    
     * This prefix does not change your account name or statistic
     information (e.g. the prefix does not appear next to your name
     on the leaderboards).
     * You can change this prefix at any time at the account login
     menu.
    
  • Server Reserved Slots

     You can define a list of player nicknames that will act as a
     "reservation list" for your server.
    
     * The list is located in mods\bf2\settings\ReservedSlots.con
     * You can add player names to the list by editing the file and
       adding the following text for each player :
    
             reservedSlots.addNick 
    
       where  is the player's registered account name,
       not including a nickname prefix (see above).
     * You can define the number of slots to set aside for reserved
       players in the dedicated server launcher, or with the setting
       sv.numReservedSlots  in your serverSettings.con file.
     * The number of players on the list and the number of reserved
       slots does not necessarily have to be the same.
    
  • Mod Support

     There are several new changes that improve support for mods.
    
     * When connecting to a server that is running a mod that you have
       installed but not activated, it will be automatically activated
       and you will load into the server.
     * Added a filter on the server browser for servers running the
       currently activated mod.
     * Fixed dedicated server launcher to properly handle launching mods.
     * Improved support for mods sharing archives with bf2
    
  • Improvements to in-game HUD / Map

     * The viewable area of the spawn menu / commander map is now scaled
       based on the out-of-bounds area so that only the playable area
       takes up the majority of viewable map space.
     * The names of CPs are now displayed on the spawn menu / commander
       map and minimap
     * The minimap zoom level now changes dynamically depending on the
       type of vehicle you are in.  If you zoom in or out manually, that
       zoom level is remembered for that vehicle type next time you use
       it.
     * The names of players in your vehicle are displayed in the HUD
       when someone enters the vehicle or switches positions.
     * There is a new element in vehicle HUDs that displays the reload
       time for countermeasures (smoke and flares).
     * Flags for each team are now displayed below their ticket count
       on the minimap to make it easier to tell what team you are assigned to.
    

GAMEPLAY CHANGES

  • Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.
  • Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.
  • Commanders no longer accrue a TK when artillery hits
    teammates.
  • The commander’s supply drop now has an icon on the minimap and a 3D-
    map icon in the world.
  • Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.
  • The wrench repair rate on helicopters has been decreased.
  • You now receive 1 support point for destroying an enemy commander’s
    artillery, UAV or Radar station.
  • If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.
  • Singleplayer enemies use the knife more effectively.
  • New engine sounds for the T98 tank.
  • New engine sounds for the China/MEC light jeep.
  • New cannon sounds on APCs.

BUG FIXES

  • Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.
  • Fixed a physics issue that can cause you to be stuck when falling into
    shallow water
  • Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle
  • Fixed some objects that caused vehicles to take massive collision damage
  • Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.
  • When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.
  • Added turret movement sounds to several vehicles.
  • Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.
  • Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.
  • Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.
  • Added setting for interfaceIP to the server launcher
  • Changed automatic TK banning to ban by cd-key instead of IP address
  • Improved the stability of secondary position turrets to reduce jerkiness
    during movement.
  • Fixed spawning on squad leaders to prevent players from spawning where
    they should not.
  • Fixed issue with auto team balance not sending new players to the team
    with less players.
  • Set T90 top hatch armor to “Front Armor”.
  • Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.
  • Adjusted wheeled vehicle engines on hills to improve climbing.
  • Changed the Commo-rose behavior so that player does not leave crouch
    when using it.
  • Passwords entered to join password protected servers are now cleared
    after use.
  • Improved PLAY NOW functionality.
  • Fixed some memory usage issues in the front end.
  • Fixed an issue allowing color changes in player name text.
  • When you click on a server in the server browser, the information
    from that server is updated to be more accurate.
  • Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.
  • Improved the behavior of AA missiles when locked on an enemy.
  • Fixed an issue where parachuting soldiers could not be healed.
  • Added the server port to the SERVER INFO tab.
  • Removed the SERVER INFO tab when playing singleplayer
  • Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.
  • Added new soldier artwork in BFHQ
  • Added name of video director to credits

I still have a copy of this that my GF never used. I really would like to give it to someone who would actually play it. A nominal trade would be welcome.

Gained 2 ranks with my first 2 kills. They’ve changed the exp requirements considerably. 2 kills, 2 ranks and 2 unlocks, it put a grin on my face.

Wake Island seemed ok, was on a rubbish chinese side so we lost the 2 decent spawn points and ended bottled up on an island with no vehicles and the entire US side on the other side of a narrow bridge.

Sounds have changed a bit, they seem… nicer.

argh, I’ve got less than 1gig on my C: drive due to having multiple drives and plenty of space on my game drive, and it is telling me that because I have less than 1.6 gig on my C: drive I can’t patch.

This is now the third game/patch that has done this in 2 months (Dragonshard and erm, something else)… not to mention almost all EA games (most notably The Sims 2) will not let you place the saved games anywhere other than My Documents. I actually contacted Tech Support on that for Sims 2 and they told me it was impossible to move that directory to another location/drive… sigh.

Does anyone know of a work around? There is no way I’m going to get 800megs free that I’d need on my root drive at this point… (ahh an 8 gig partition seemed more than plenty awhile ago)

I think you sould really have about 20 gigs of space on your system drive and say, 10 free on your others…

I just picked up a 100 gig for 49 bucks with no rebates… prob the best way but really 1.6 gigs of free space is very little.

I had this same problem, and the only way to get around it was to free enough space on my C: to install it properly.

One thing you could do is move your entire My Documents folder to another drive. Assuming you’re using Windows XP, right click on your My Documents icon and goto properties. It should have a special tab for the Target Folder Location. Move the location to a different drive (this will move the entire folder and its operations. If you have a lot in there this might take a bit).

Don’t fret, my root partition is only 4 gigs total and I pulled enough space for the patch to work.

Had the same problem (and only .99 gig free) Did the same as “Not one of us” and also did the “My Documents” thing. After that I had 1.17 gigs free which is a lot less that 1600 MB and the patch installed fine. Looks like you don’t need 1600 gigs.

If you still cannot free up enough space set windows to show hidden files and do a search on your C: drive for files greater > 1 mb and once done, organize by size. You can probably move some Service Pack\Windows upadate files to other drives temporarily. Don’t worry too much about moving the wrong files, if it is critical to Windows, it won’t let you do it. Just remember where they all go when you move them back. :P

Some of use hard drives faster then 5400RPM’s, which are considerably more expensive. Using a 10K RPM SATA drive makes a big difference in game load times

Two WD Raptor drives in RAID 0 are fucking faaaaaaaaaaaaaaaast!

Doubles your chances of meeting digital doom, though. You only need to crash one…

Bah, stupid 768meg dump file chilling in c:\winnt. I really should of thought of searching for large files on my own, but I’m not too proud to ask for help! Appreciate it.

And yes, two 10km RPM SATA Raptor drives are the way to go :)

~C~

Man, opened up 3 ranks last night so now I have 4 unlocked weapons. The new wake map is pretty nice too - I would have preferred another city map though.

Also nerf to Blackhawks is very very good.

I’ve only played a few rounds on Wake but I’m still pissed off with the uselessness of the Stinger. I was on the carrier’s missiles sending 4 off at a time against 2 jets that were constantly strafing. Didn’t kill any. I was firing at them front on, end on, leading, whatever. The lock seems to occur quicker and the missiles have a tighter turning radius but they still aren’t causing enough damage. The absolute worst thing that occurred was when a missile took a 90 degree turn from a jet and took out a fully loaded Black Hawk instead. Jesus, how about that improved lock, eh?
I was pretty happy to get my two free wepon unlocks until I realised that everyone else was getting them. Now most people will have their Uberweapons, particularly the fucking snipers and their .50 Barrets. Expect to see a lot more helicopter spawn camping ala Joint Ops in the future.
Hmmm. If they just camp the jets, I’ll be a happy boy.

I’ve gained a couple of new the ranks now… Can I use those to unlock weapons? If so, how do I do that?

Also, I still love BF2. I’m addicted. Though I don’t get why sometimes the Assault guy has only burst or single shot. That annoys me but good.

When you choose what class you want to play, there is a small box with an up and down arrow on the right- click it and it will change your weapon.

The Anti Tank weapon is devastating-- too bad it is not full auto…

Also, does anyone agree that EA did NOT fix the anti-aircraft weapons and that it is still n’er impossible to shoot down a jet with heat seekers?

Press “3” again (or whatever key you have bound to select that weapon).

Press “3” again (or whatever key you have bound to select that weapon).[/quote]
Nope, on the American’s side, I think, the machine gun that comes with the Assault class only has Burst or Single shot. Switches back and forth between the to of them forever… At least for me.