We all knew there would be RNG loot boxes, cosmetic items, crafting, buying credits, etc.
Unfortunately, it seems there will also be gameplay boosting items in the crates. No direct pay2win, but the more money you sink into buying crates, the more chance you have of getting good stuff.
Why? I get that it’s all the rage to let people go wild on loot crates. Fine. I mean, it’s not, but that’s the world we live in. But why gameplay enhancers? If any franchise could get folks to rabidly chase cosmetics, it’s got to be Star Wars, right?
Yes, but this is EA. Why limit it to just cosmetics? Not putting temporary damage boosts or extra bonuses into the loot boxes is just leaving money on the table, right?
As weak as the first Battlefront was, DICE looks like they have responded to just about every criticism of that game. Between the space fights, single player campaign and ditching the season pass this is climbing to just about the top of my play list for this fall’s titles.
The reception to Battlefield 1 compared to the massive amount of money games like Overwatch is raking in without map packs or a season pass, has been a real wake up for EA/Dice I think.