Battlestar Galactica 21 - Blackjack in Casino Royale

Ok, so I will stay put and activate Command to launch a Viper in 3 and escort the Civvie in 4. Or would you rather have the Viper move to space 2? I guess we can finalize that before Jeffrey does his thing.

Which is to say, I use my extra action to play L2 XO on @jeffreyb.

I think that is the best use of my turn. I can do more fun stuff with an XO on me, though.

Anyone have dice modifying substances?

I think escorting in 4 is best in case raiders activate

Negative

All right, discard piloting (0) PTF Quorum chamber and play mutiny send a message to damage Pegasus and fire on the centurion. Hold for possible sp. @CraigM

PHONE BOLD :)

cleaned up my post

Escort in 4 stands then @CraigM.

I will play T3 SP on the roll.

@jeffreyb double asterix starts and ends PHONE BOLD.

`

Helo sends a message. A very loud and violent one.

Roll 7 +2, Centurion destroyed

Pegasus takes it in the batteries though.

Interrogation

Admiral @jeffreyb

+4, right? But well shot, Amiral.

It says player, does that mean human player or any player? @CraigM :)

sending @Jorn_Weines to sickbay in the first case i will have look although i already know the answer

No jump prep again?

I don’t think my loyalty is questionable, but if someone XOs me before my turn I don’t mind a trip to Dr. Cottle’s Funland. A long time until my next turn too

Anders gets the ‘special’ interview and spends some time on the vaporizer.

Basestars attack. Rolls 2,3

@rho21 your draw?

@CraigM: Are we allowing two draws the same this game? If so, 2 treachery, if not, 1 treachery, 1 piloting.

It’s official, you are a certified human. Well, for now ofcourse…

Let’s see if we are going to 0 jump preps this turn

Yeah, we’ll play with the proper rule this time.

All set @rho21

Anders should be in sickbay, right?
Think I’ll pop over to the Cylon fleet and launch a couple of raiders and a heavy from each basestar.
@CraigM

I must say, our group was much more efficient at finishing our game than you. BSG as a rule should rarely take more than 2 turns each.

Sadly you need a competent cylon for that sort of speed.

I believe an efficient Cylon is one that is self aware of its own robotic existence form the very start.

I can assure you it wasn’t competence. Falling into a 3 turn -6 fuel headshot was sillypants.