Ok roll is 7, plus SP, safe jump.
@jeffreyb you’ve been sent destinations.
You are very cynical!
Great job on that check and jump!
Jorn doing something nasty will have to wait because we are going here:
Repair one Assault Raptor
Repair two Vipers MK VII
Repair one Raptor
I checked for the AR and found this post by someone from FF, correct me if wrong @CraigM
Now if you could XO me @Jorn_Weines that would be great
No XO, sorry. We need more Distance, but those repairs are good.
@soondifferent is no longer in space, right?
Nope, but that shiny new assault raptor’s got my name on it!
Pretty good destination all told, won’t stop me from complaining about ARE WE THERE YET
We have to make up for the other game somehow :)
I think it is a pretty great destination in our current situation.
Now we have to find a 3 distance so we jump to 6.
Ha! :) We’ll make Craig write War and Peace II by the end of it.
I’ve got nothing for my bonus action then, there was a condition I missed. I could play my Mutiny card, but it wouldn’t be that great now. @craigm
you could move as an action i think? so if there is nothing in your hand you maybe could move somewhere more usefull
Can we? If so I will move to Command.
I quickly checked but it’s only for pilots looks like
hmmm, should i have brought back the two destroyed normal vipers instead of repairing the mkvii?
Yeah, do that instead.
Well, if still possible ofcourse i wish to bring back the two destroyed vipers instead of repairing the mkvii @CraigM
Since nothing has happened in between I hope it should be OK.
Doesn’t bother me. Well, I’d rather you hadn’t thought of it. :p
If you keep getting no jump preps you will!
Ok @jeffreyb your repairs check out. That is fancy.
@Jorn_Weines what’s your last trick? You are deferring, just to confirm.