So, an admiral holding 6 treachery or a new admiral holding no cards, and -1 morale. Probably.
Tempting as it is to try to find a cylon early on, surely we can’t afford to be throwing away morale just yet.
The cards. @CraigM
So, an admiral holding 6 treachery or a new admiral holding no cards, and -1 morale. Probably.
Tempting as it is to try to find a cylon early on, surely we can’t afford to be throwing away morale just yet.
The cards. @CraigM
wakes up
Well, the discards aren’t bad really (5points I think) . So only 6 treachery to get rid of…
Carry on
I will discard Engineering 1R to move to Pegasus Batteries
I will then provide Treatment to Priestess Elosha to help her with the shock of her new position as humanity’s President (drawing 2 Leadership)
I think 3 fingers of bourbon and a 5 cigarettes an hour should do it.
For any card spreadsheet people I misspoke here, I draw Tactics not Leadership.
Hmm, seems our leaders loyalties are up for a test.
Because I’m sure no one will second guess @jeffreyb’s decision here
With you handing cards out any spreadsheet is going to be mighty difficult to get accurate
For any card spreadsheet people
And I will draw a piloting card.
I abandoned all my attempts at keeping track of cards a long time ago.
Raiders attack
Roll 4,2
Jump prep +1
I will return an XO out of sickbay with cards
More birds in the air is good, I guess.
I will move to Command and launch 2 Vipers in area 4. Then I will use my special to play L2 XO on @Lantz. I think it is a bit too early to be completely paranoid.
Dealer’s Choice. But I’d rather have stuff I can use after activating a Galactica location.
Isn’t it more usefull to attack with viper.
Ah!
@CraigM, I’ll launch one in Space 4 to speedbump and activate the one in Space 5. I didn’t notice that there was an empty one in 5.
I will move to Communications and the provide Treatment to @Jorn_Weines drawing 1 Leadership 1 Piloting.
Just to see if I have it all correct.
If I start my turn on a Galactica location that is not the Brig/Sickbay, I can take one more action after activating a Galactica location. So when I need to pilot stuff I can activate the Hangar and take two more actions that turn?
If that is the case then I should stockpile some Piloting cards (preferably Full Throttle, Doc Cottle)!