@Jorn_Weines I suppose you could Caprica up a couple crisis cards and hope and pray for one that’s Current Player Chooses, and has -1 Fuel as a choice. Otherwise I don’t have high hopes anymore :)
Yeah, the nebula really is a killer.
So, would it be a good or bad idea to jump in some Raiders to help prevent the cylon fleet?
Sounds ok to me I think. I can take care of some pesky bad guys if necessary. Which one are we going with then? StP or Jury Rigged?
We generally let the humans chose nicely with the turn order breaking the tie if they can’t agree. @rowe33 @Perky_Goth?
Yeah, go with StP if you good cards for this.
What am I choosing from?
Anything basically. Not sure what would be best here honestly. Definitely don’t need Yellow. Maybe Tactics to try and snag a CS for your turn? Hopefully you’ll get an XO with your draw, in case we need either Perky or me to take an extra turn.
1 leadership, 1 tactics.
sorry, I got this terribly out of order, I blame society for my inability to keep Hardball and Racetrack apart because I never saw those episodes.
I really doubt it.
Positive Cards +20
Tactics: 3 CS, 3 UP, 2 G&I
Politics 4 IC, 2 CP, 5 PP
Leadership: 0 AHoD
Negative Cards: -10
Piloting: 6 BotB, 1 EM
Treachery: 0 DC, 0 DC
Engineering: 0 IU
Total +10 Partial Pass: 2 More Treachery into Destiny
All Hands on Deck: 0 Cards count as 1
Install Upgrades: Gives 1 Engineering to @Perky_Goth
Dradis Contacts #1 - 2 Raiders in Front of Galactica
Dradis Contacts #2 - No Effect
Pursuit Track +1 - @Perky_Goth please place 1 civilian
Jump Prep +1 - at the -3 Population space
So, either 6 to make them dance around, or 4, for the quick protection. Hell, even 3. It depends on what the Admiral will do.
What say you, @Navaronegun