Battlestar Galactica 26: Winning the Marathon

Either no one has one or no one will play one.

I am the only person who doesn’t draw Tactics.

The admiral’s aim is good enough. Roll 5, Basestar destroyed.

Cylon%20Virus

Starting with @rho21

Do we have the cards to deal with this? I’m thinking we probably do as there should be lots of engineering out there. Is it worth expending the cards?

The Admiral moving to FTL was bad luck.

I can help.

I can help a little also. Getting a centurion on the track this early would be a pretty bad idea.

They’re not that hard to kill. There’s even a quorum card for it. Getting 3 centurions on the track would be really bad though, admittedly.

Sigh. I can lift heavily again but I’ll be nearly useless until my turn then.

I hear no voices against, so I guess we’re taking on the check. I’ll put in my final card.

1 card @rowe33

1 card for me @Navaronegun

Nudges @Navaronegun away from the Floyd for a minute

Wow, sorry, Rowe’s notification didn’t show up.

No Cards. I got nuthin’.

@Knightsaber

4 cards.

@Lantz

3 cards

@CraigM

And there. It. Was. The ultimate cause. The genesis of their demise. Every ship in the colonial fleet a beacon, an invitation to destruction one of these days. A parasitic infection that had wrapped itself around the central nervous system of colonial commerce, spreading to the Cylon saucers messages, full of secrets.

Now, like deadly echoes the virus was coming back to life. Preparing to finish what had begun, opening the gates to dawn, playing pied piper to the foot soldiers seeking to introduce themselves in the flesh.

But signs of life and independence woke themselves to the danger. Fate and the world may be cruel, but they would not surrender goodbye. Humanity was on the run, and they would run like hell. So no surrender, just determination. Crews began to work on the computers to take it back, and marines gathered on the landing pods as the virus opened the doors, ready to welcome the machines.

The humans had high hopes that, with some space, they could set controls for survival. For now, they had the chance. They needed time.


Skill cards
Tactics 1LS,1LS,3UP
Engineering 1JR,2JR,2R,2R,3SR,4RS
+19
Leadership 2XO
Piloting 1EM
-3
Total +16, pass. No effect. 3 raiders launch into 5.

Er, well judged everyone. Phew.

Hang on, 19-3 != 13. 16 is much safer.

I don’t know what you are talking about.

Your turn.

Might I have some cards, in that case?

I gave them to you in Vassal, is that not enough? Oh, right. Guess not.

The Admiral’s in FTL control now, right? It’s kind of important to me with Romo’s negative effect.

Sensible actions I can see right now:

  • Head over to Pegasus and shoot the basestar or some raiders.
  • Use command to target a heavy raider.
  • Use command to escort a couple of civvies.
  • Scout the destination deck.

Thoughts?

Good work on the check team!

Honestly I think that those are all decent. I would lean towards shooting the basestar.