Discarding treachery 3 HW, 2 GP, 4 VO, 1 BL, 2 GP and poltiics 1 CP
Engineering and Treachery, pls.
Shouldn’t there have been a crisis there before the discards?
Yes sorry, all the nuke board work distracted me
Forever no prep
Aw I only got to order around hordes of raiders once! I was still working on my evil space admiral costume!
I guess we are trying to pass?
Yeah, I can do most of the heavy lifting here. I do have 16 cards.
Politics - 1 CP, 2 CP, 2 CP, 3 IC, 3 IC, 4 IC
Leadership - 4 AAC
Treacher - 1 BL, 3 S, 2 GP
Roll 4 - Miss
@soondifferent you need to discard 1 card
I’ll discard 1BL
The quantum mechanics of this game baffles me. If we have two civie ships but only one population, where are they really?
The best solution would be to give us an additional pop for each civvie ship placed. Yes, that’d be fair.
Only the ship with the maidens left I believe.
At least we got the space situation under control, who needs pilots!