Battlestar Galactica 28: I Swear This Has Happened Before


#167

3 in space, 1 with Starbuck in it.
2 in reserve.
1 damaged.

And an Assault Raptor in reserve.
And 4 Mk7’s damaged.


#168

Missed this, is that what you’re taking?


#169

I’ll leave it to you folks with your titles and your offices. My experience is that when Pegasus gets damaged, it doesn’t get repaired, and then it’s gone. For once I’d like to see how well we can use it against the CFB.


#170

I can trawl for repairs, though. But at the cost of trying for XOs.


#171

Make it so!

Seeing all the tokens on the board the last few games gave me the same idea.


#172

-1 Morale

Raiders move from 5 to 6.

Jump!

Raiders placed on CFB space 5-6.
Basestar placed on CFB space 7-8.

Destinations coming to the Admiral. Who probably should stay away from guns.

Also @Jorn_Weines, your Leadership/Engineering combo, please.


#173

Sadly our choices are between sub-par and terrible.

We’re going here:

I feel like we should get some repairs in, but do you want me to take the chance on getting an XO?


#174

No skill checks so far…the Destiny deck is bored, you guys.


#175

I think we’ve had quite enough excitement already, thankyouverymuch.


#176

Well, we had an optional one.
@Jorn_Weines, repair early, repair… not that often. I have 7 cards and no monopoly, so I’m ok. Not that blue is too helpful for crisis.


#177

If we can’t get the prez out of sickbay this turn we won’t be able to get him out at all.


#178

I don’t understand?


#179

An XO would make me discard on my turn, I have a fair bit of cards. My colors are also covered by others.
We also might not have another good opportunity to get those mkvii up and running, and they’re pretty awesome to have.

The negative is blue isn’t that great for other uses. And my hand is not that great.


#180

Well, that’s assuming destiny continues handing us (you) morale loss choices with no checks.


#181

Unlike the toasters, I have a plan. That needs an SP, so get to it.


#182

With all the Tactics, I’m sure we have another SP out there, depending on the plan.


#183

Ah, thanks. I had some trouble parsing your post.

2 Engineering @Knightsaber.


#184

Here you go then, Admiral.


#185

Nothing to move with my special move action. I can’t fix Mk II vipers, but do you pilots want another fancy raptor so you don’t have to fight about it?


#186

That sounds good to me, especially with all the raiders last game.