I’m noting those in favor of lowering morale with no benefit!
@Jorn_Weines, don’t let me be alone with rowe, I’ll doubt myself.
I’ll make a choice in a bit.
No one is in the brig. I double-checked.
2 Raiders pop out in 5.
+1 Jump Prep
@rowe33, Tactics or Piloting?
I’ll go with Tactics here.
I don’t see a reason not to scout here, unless someone has a much better idea. No need for an SP as my ability gives better odds.
If we want to save a turn, I could scout before hitting the button given a XO, but I agree there’s no great urgency right now.
Not an option for me so I’ll go ahead with Plan A:
Stay put and play Tactics 1 (LS), no modifier, to look at the top destination.
Roll is a 2.
What a pain…yes, Skulls magic it is. Piloting 3 (RI) to re-roll.
Anyone want to modify this one?
I don’t think there’s a point - you’ve got a 1 queued up as revenge for my character choice!
I queued nothing up and fudged nothing.
@rowe33 to Sickbay, because Skulls. (Quick, Starbuck, free Assault Raptor)
I thought we spent our bad luck in Game #27…
Let’s all go to Sickbay and visit Uncle Lantz.
Blind admirals, blind pilots, but I see all.
93.75% chance of success…awesome. My character seems broken - can I get a replacement?