Battlestar Galactica 34 - Rule 34

1 card @Perky_Goth

You saw nothing.

2 cards @Lantz
Here goes something…

Too many crumbs getting to you?

I have honestly no idea what that means.

Typical toaster humor.
Maybe the Cylon detector should have consisted of telling dad jokes.

Positive Cards:
Politics: 1 CP, 4 PP
Tactics: 2 LS, 5 CS

Negative Cards:
Leadership: 3 RO
Treachery: 0 B, 0 B, 0 B

Note - Treachery and Piloting reshuffled when destiny shuffled after the first card (odd number destiny is something special).

@Perky_Goth chose a new location.

BSP_newcaprica_16

Since location choice won’t affect this, for the sake of efficiency, @CraigM lead us out

That was close.
Shipyard.

Negatory. 0 cards

@soondifferent

0 cards @Cuthbert

1 card @Jorn_Weines

0 cards @Knightsaber

1 card @Perky_Goth

Good thing I avoided execution…
It’s better not to bother either. 0 cards
@Lantz

I forgot to push my saves to work this morning so delayed until this afternoon. Apologies

It’s fine, we get to live a few more hours.

I uh, have everything created and ready (mostly) for a 13 Distance Four Destinations game. Just…so you all know. Just…in case.

I am so excited…Even if I don’t make it in due to RNG I’m gonna check it feverishly

I have space for 8 players. Just in case.

Positive Cards:
Engineering: 3 C

Negative Cards:
Piloting: 1 EM, 5 RI
Treachery: 5 EaW

Check is Reckless: 0 DC and 3 PV

@Perky_Goth receives a mutiny (EaW) and returns to detention.
Humans receive a Treachery
@Perky_Goth chose someone for a mutiny (PV)

-1 Morale to 3
@Perky_Goth discard 1 card due to your ability.
Jump Prep +1

@CraigM your draw?


Mutiny to Saul, I guess me, if you haven’t distributed it
Discard 3 ABM