Battlestar Galactica 34 - Rule 34

@soondifferent, @Jorn_Weines

Sadly, no multi-action for this turn… Either way, I have a few options, neither of which screams better than the others. Unless for Knight.
Prepare, evacuate, try to improve morale. The latter is problematic in NC, but we leave now, so I can do it on Galactica. Of course, any action on Galactica is on the table, but Colonial One is MIA for the rest of the game.
Sadly, I doubt Demetrius would help with anything. So, hmmm, do we go back to the Ship and gamble on having just the 4 prepared ships leave? Odds are bad, as per ship manifest somewhere above, but maybe we can’t do better, or even that.