Maybe Destiny will help me avoid the negative check, ya weirdos.
Positive Cards:
Politics: 3 IC
Piloting: 0 PtF
Negative Cards:
Engineering: 0 EN
-1 Pop, -1 Morale, 3 Raiders Launch
@CraigM pick a viper to damage.
@Knightsaber your draw?
I’mma take Engineering until at least the Sleeper Party.
Uh hmm…
I’ll Intimate (ooh la la) a card from @CraigM and give him a Politics back.
And then 1 XO @Jorn_Weines and wildly gesture at the Heavy Raider sitting there.
Edit: Forgot the completely unnecessary @Lantz
CAG to have the nugget shoot at the Heavy Raider in Space 4.
If that doesn’t kill it I’ll shoot at it. If that doesn’t kill it I’ll shoot it again.
If the Nugget or my first shot kills it, I’ll do something else with my final action(s). @Lantz
Also, I’ll refresh my ability and how it works.
What’s the orange thing in the bottom right corner?
Spice melange, from the planet Arrakis.
I think it is a nuke. Can’t think of any other possibilities.
So, @Lantz - the Raiders will move after the crisis? So I can use my ability to move to Space 6 (where they will move anyways?) before they move? I’ll do so if that is the case.
They have to shoot me first! which shouldn’t be too hard… and then move in the direction of the closest civvie, prefering clockwise in case of a tie. There is no tie, by far, so they’ll come to you.
We want to pass this thing, right?
Oh, you are there. I forgot the cloaking device.
I’d rather not be in the brig, so…yes?