As many of you who closely follow my rants on the TV forums may know, I really hate the new BSG and think the plotting and overall story arc is a pile of shit.
However, I’d heard the board game based on it was good, and being how I enjoy co-op games I finally tonight was able to give it a try with 5 other people (4 of which had played before).
This really is one of the best co-op games I’ve played. Normally I find that co-op games devolve into one of two things:
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The best player masterminds everyone’s moves at the table, which is boring as hell for all involved (even the mastermind, who essentially at that point is playing a complicated version of solitaire).
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The game devolves into an slow mess of boredom. People don’t really pay much attention to what other players are doing and only bother with the game when it’s their turn.
BSG:TBG does not feel like this at all. The sleeper Cylon mechanic is a huge part of the this - it’s hard to put all your trust in any one player telling you what to do since they may not actually be on your side. Also, you need to pay close attention to who’s playing what as that might reveal clues as to who the Cylon traitor is.
This game works for me much better than Arkham Horror or Shadows or Camelot. I’m ordering a copy for myself asap (just $37 shipped free with Prime from Amazon!), and recommend other folks give this a try.
For a quick recap on our night’s game:
We had six players at the table - Starbuck, Zarek, Adama, Roslyn, Tigh, and Baltar (me). I was dealt the secret Cylon card at the start, which meant that I needed to ensure the destruction of everybody else… from the shadows. I had some good luck early on as several cylon attacks occurred in rapid succession, destroying a number of civilian ships and dropping the fleet’s population critically low (which had everybody scrambling, since if you population hits 0 it’s game over).
Being the only player who had picked a character that drew science/repair cards, I stalled and lied about my inability to repair our busted Vipers (Don’t worry guys, I can get to them next turn!). Finally it got to the point where Adama played an executive order on me, ordering me to use my repair cards. Like any good Cylon, I declined, jumped ship, and discarded all the repair cards I had been holding for good measure.
It turned out that after the Sleeper phase of the game (about halfway through), my buddy Tigh was actually a Cylon as well. Unfortunately, everybody thought Adama was the second Cylon so the rest of the crew threw him in the brig (which passed the admiralship of the fleet to Tigh… whoops!).
The guy playing Tigh was doing an excellent job of staying hidden - he pretty much played it super-helpful the entire game, only screwing everybody else in the last two turns of the game. Firstly, he used the admiral special power to secretly pick a really bad jump location that kept the humans from winning. Then, on the final turn, in what should have been an easy Crisis to avert he played his hand of negative points and sabotaged everything to failure, destroying the ship, and with it, the last hope for humanity.
So Cylons 1, Human 0.
I had a ton of fun playing a Cylon from the start. I had actually convinced everybody that I was human, enough that no one tried to be a backup repairman, and to the extent another player wasted their turn and an XO card on me thinking I would save the ship. I also had figured out that Tigh was the other Cylon, and did my best to play cards and make comments to sow mistrust in everybody else (it worked, during the course of the game Starbuck, Zarek, and Adama all were brigged at one point or another, each protesting (truthfully) innocence). There’s a level of interaction here that adds a whole other layer to this game.
Overall, good times. Give it a whirl. If you actually like BSG, all the better.