Since January 2020, I’ve been working with a brand new indie studio called Vodeo Games, and today we announced the studio and our first game: BEAST BREAKER.
We’re calling it a turn-based, mouse-bouncing adventure, and an example of the kind of “cozy-crunchy” games we want to make at the studio. Those are games that are intimate and accessible while also centering on intricate gameplay systems that you can really dig deeply into.
Our plan is to launch this summer on PC and Switch!
(I have to attempt to maintain some messaging discipline, so I apologize that I can’t necessarily go into all the details about the game now. But as we reveal more I will share it here, if folks are interested.)